Converted logging to use log4net.

Changed LogBase to ConsoleBase, which handles console I/O.
This is mostly an in-place conversion, so lots of refactoring can still be done.
This commit is contained in:
Jeff Ames
2008-02-05 19:44:27 +00:00
parent 7a61bcff86
commit 6ed5283bc0
173 changed files with 2175 additions and 1950 deletions

View File

@@ -39,6 +39,8 @@ namespace OpenSim.Framework.Data.SQLite
/// </summary>
public class SQLiteUserData : SQLiteBase, IUserData
{
private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
/// <summary>
/// The database manager
/// </summary>
@@ -89,7 +91,7 @@ namespace OpenSim.Framework.Data.SQLite
}
catch (SqliteSyntaxException)
{
MainLog.Instance.Verbose("SQLITE", "userfriends table not found, creating.... ");
m_log.Info("[SQLITE]: userfriends table not found, creating.... ");
InitDB(conn);
daf.Fill(ds.Tables["userfriends"]);
}
@@ -217,7 +219,7 @@ namespace OpenSim.Framework.Data.SQLite
}
catch (Exception ex)
{
MainLog.Instance.Error("USER", "Exception getting friends list for user: " + ex.ToString());
m_log.Error("[USER]: Exception getting friends list for user: " + ex.ToString());
}
}
@@ -231,7 +233,7 @@ namespace OpenSim.Framework.Data.SQLite
public void UpdateUserCurrentRegion(LLUUID avatarid, LLUUID regionuuid)
{
MainLog.Instance.Verbose("USER", "Stub UpdateUserCUrrentRegion called");
m_log.Info("[USER]: Stub UpdateUserCUrrentRegion called");
}
@@ -339,7 +341,7 @@ namespace OpenSim.Framework.Data.SQLite
DataRow row = users.Rows.Find(Util.ToRawUuidString(AgentID));
if (row == null)
{
MainLog.Instance.Warn("WEBLOGIN", "Unable to store new web login key for non-existant user");
m_log.Warn("[WEBLOGIN]: Unable to store new web login key for non-existant user");
}
else
{
@@ -411,7 +413,7 @@ namespace OpenSim.Framework.Data.SQLite
}
}
MainLog.Instance.Verbose("SQLITE",
m_log.Info("[SQLITE]: " +
"Syncing user database: " + ds.Tables["users"].Rows.Count + " users stored");
// save changes off to disk
da.Update(ds, "users");
@@ -775,7 +777,7 @@ namespace OpenSim.Framework.Data.SQLite
}
catch (System.Exception)
{
MainLog.Instance.Verbose("USERS", "users table already exists");
m_log.Info("[USERS]: users table already exists");
}
try
@@ -784,7 +786,7 @@ namespace OpenSim.Framework.Data.SQLite
}
catch (System.Exception)
{
MainLog.Instance.Verbose("USERS", "userfriends table already exists");
m_log.Info("[USERS]: userfriends table already exists");
}
conn.Close();
@@ -807,7 +809,7 @@ namespace OpenSim.Framework.Data.SQLite
}
catch (SqliteSyntaxException)
{
MainLog.Instance.Verbose("DATASTORE", "SQLite Database doesn't exist... creating");
m_log.Info("[DATASTORE]: SQLite Database doesn't exist... creating");
InitDB(conn);
}
conn.Open();