Converted logging to use log4net.

Changed LogBase to ConsoleBase, which handles console I/O.
This is mostly an in-place conversion, so lots of refactoring can still be done.
This commit is contained in:
Jeff Ames
2008-02-05 19:44:27 +00:00
parent 7a61bcff86
commit 6ed5283bc0
173 changed files with 2175 additions and 1950 deletions

View File

@@ -37,6 +37,8 @@ namespace OpenSim.Grid.InventoryServer
{
public class GridInventoryService : InventoryServiceBase
{
private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
public override void RequestInventoryForUser(LLUUID userID, InventoryFolderInfo folderCallBack,
InventoryItemInfo itemCallBack)
{
@@ -108,7 +110,7 @@ namespace OpenSim.Grid.InventoryServer
LLUUID userID = new LLUUID(rawUserID);
// We get enough verbose messages later on for diagnostics
//MainLog.Instance.Verbose("INVENTORY", "Request for inventory for " + userID.ToString());
//m_log.Info("[INVENTORY]: Request for inventory for " + userID.ToString());
InventoryCollection invCollection = new InventoryCollection();
List<InventoryFolderBase> folders;
@@ -126,8 +128,8 @@ namespace OpenSim.Grid.InventoryServer
{
LLUUID userID = new LLUUID(rawUserID);
MainLog.Instance.Verbose(
"INVENTORY", "Creating new set of inventory folders for " + userID.ToString());
m_log.Info(
"[INVENTORY]: Creating new set of inventory folders for " + userID.ToString());
CreateNewUserInventory(userID);
return true;
@@ -152,8 +154,8 @@ namespace OpenSim.Grid.InventoryServer
public bool AddInventoryFolder(InventoryFolderBase folder)
{
// Right now, this actions act more like an update/insert combination than a simple create.
MainLog.Instance.Verbose(
"INVENTORY",
m_log.Info(
"[INVENTORY]: " +
"Updating in " + folder.parentID.ToString()
+ ", folder " + folder.name);
@@ -163,8 +165,8 @@ namespace OpenSim.Grid.InventoryServer
public bool MoveInventoryFolder(InventoryFolderBase folder)
{
MainLog.Instance.Verbose(
"INVENTORY",
m_log.Info(
"[INVENTORY]: " +
"Moving folder " + folder.folderID
+ " to " + folder.parentID.ToString());
@@ -175,8 +177,8 @@ namespace OpenSim.Grid.InventoryServer
public bool AddInventoryItem(InventoryItemBase item)
{
// Right now, this actions act more like an update/insert combination than a simple create.
MainLog.Instance.Verbose(
"INVENTORY",
m_log.Info(
"[INVENTORY]: " +
"Updating in " + item.parentFolderID.ToString()
+ ", item " + item.inventoryName);
@@ -187,8 +189,8 @@ namespace OpenSim.Grid.InventoryServer
public override void DeleteInventoryItem(LLUUID userID, InventoryItemBase item)
{
// extra spaces to align with other inventory messages
MainLog.Instance.Verbose(
"INVENTORY",
m_log.Info(
"[INVENTORY]: " +
"Deleting in " + item.parentFolderID.ToString()
+ ", item " + item.inventoryName);

View File

@@ -41,6 +41,8 @@ namespace OpenSim.Grid.InventoryServer
{
public class InventoryManager
{
private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
private IInventoryData _databasePlugin;
/// <summary>
@@ -49,10 +51,10 @@ namespace OpenSim.Grid.InventoryServer
/// <param name="FileName">The filename to the inventory server plugin DLL</param>
public void AddDatabasePlugin(string FileName)
{
MainLog.Instance.Verbose(OpenInventory_Main.LogName, "Invenstorage: Attempting to load " + FileName);
m_log.Info("[" + OpenInventory_Main.LogName + "]: Invenstorage: Attempting to load " + FileName);
Assembly pluginAssembly = Assembly.LoadFrom(FileName);
MainLog.Instance.Verbose(OpenInventory_Main.LogName,
m_log.Info("[" + OpenInventory_Main.LogName + "]: " +
"Invenstorage: Found " + pluginAssembly.GetTypes().Length + " interfaces.");
foreach (Type pluginType in pluginAssembly.GetTypes())
{
@@ -66,7 +68,7 @@ namespace OpenSim.Grid.InventoryServer
(IInventoryData) Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString()));
plug.Initialise();
_databasePlugin = plug;
MainLog.Instance.Verbose(OpenInventory_Main.LogName,
m_log.Info("[" + OpenInventory_Main.LogName + "]: " +
"Invenstorage: Added IInventoryData Interface");
break;
}
@@ -156,7 +158,7 @@ namespace OpenSim.Grid.InventoryServer
saveInventoryToStream(_inventory, fs);
fs.Flush();
fs.Close();
MainLog.Instance.Debug(OpenInventory_Main.LogName, "Modified");
m_log.Debug("[" + OpenInventory_Main.LogName + "]: Modified");
}
}
@@ -166,14 +168,14 @@ namespace OpenSim.Grid.InventoryServer
private byte[] GetUserInventory(LLUUID userID)
{
MainLog.Instance.Notice(OpenInventory_Main.LogName, "Getting Inventory for user {0}", userID.ToString());
m_log.Info(String.Format("[" + OpenInventory_Main.LogName + "]: Getting Inventory for user {0}", userID.ToString()));
byte[] result = new byte[] {};
InventoryFolderBase fb = _manager._databasePlugin.getUserRootFolder(userID);
if (fb == null)
{
MainLog.Instance.Notice(OpenInventory_Main.LogName, "Inventory not found for user {0}, creating new",
userID.ToString());
m_log.Info(String.Format("[" + OpenInventory_Main.LogName + "]: Inventory not found for user {0}, creating new",
userID.ToString()));
CreateDefaultInventory(userID);
}

View File

@@ -38,6 +38,8 @@ namespace OpenSim.Grid.InventoryServer
{
public class OpenInventory_Main : BaseOpenSimServer, conscmd_callback
{
private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
private InventoryManager m_inventoryManager;
private InventoryConfig m_config;
private GridInventoryService m_inventoryService;
@@ -47,6 +49,8 @@ namespace OpenSim.Grid.InventoryServer
[STAThread]
public static void Main(string[] args)
{
log4net.Config.XmlConfigurator.Configure();
OpenInventory_Main theServer = new OpenInventory_Main();
theServer.Startup();
@@ -55,20 +59,20 @@ namespace OpenSim.Grid.InventoryServer
public OpenInventory_Main()
{
m_log = new LogBase("opengrid-inventory-console.log", LogName, this, true);
MainLog.Instance = m_log;
m_console = new ConsoleBase(LogName, this);
MainConsole.Instance = m_console;
}
public void Startup()
{
MainLog.Instance.Notice("Initialising inventory manager...");
m_log.Info("Initialising inventory manager...");
m_config = new InventoryConfig(LogName, (Path.Combine(Util.configDir(), "InventoryServer_Config.xml")));
m_inventoryService = new GridInventoryService();
// m_inventoryManager = new InventoryManager();
m_inventoryService.AddPlugin(m_config.DatabaseProvider);
MainLog.Instance.Notice(LogName, "Starting HTTP server ...");
m_log.Info("[" + LogName + "]: Starting HTTP server ...");
BaseHttpServer httpServer = new BaseHttpServer(m_config.HttpPort);
httpServer.AddStreamHandler(
new RestDeserialisehandler<Guid, InventoryCollection>("POST", "/GetInventory/",
@@ -95,19 +99,19 @@ namespace OpenSim.Grid.InventoryServer
new RestDeserialisehandler<Guid, List<InventoryFolderBase>>("POST", "/RootFolders/",
m_inventoryService.RequestFirstLevelFolders));
// httpServer.AddStreamHandler(new InventoryManager.GetInventory(m_inventoryManager));
// httpServer.AddStreamHandler(new InventoryManager.GetInventory(m_inventoryManager));
httpServer.Start();
MainLog.Instance.Notice(LogName, "Started HTTP server");
m_log.Info("[" + LogName + "]: Started HTTP server");
}
private void Work()
{
m_log.Notice("Enter help for a list of commands\n");
m_console.Notice("Enter help for a list of commands\n");
while (true)
{
m_log.MainLogPrompt();
m_console.Prompt();
}
}
@@ -122,7 +126,7 @@ namespace OpenSim.Grid.InventoryServer
m_inventoryService.CreateUsersInventory(LLUUID.Random().UUID);
break;
case "shutdown":
m_log.Close();
m_console.Close();
Environment.Exit(0);
break;
}