Converted logging to use log4net.

Changed LogBase to ConsoleBase, which handles console I/O.
This is mostly an in-place conversion, so lots of refactoring can still be done.
This commit is contained in:
Jeff Ames
2008-02-05 19:44:27 +00:00
parent 7a61bcff86
commit 6ed5283bc0
173 changed files with 2175 additions and 1950 deletions

View File

@@ -39,12 +39,6 @@ namespace OpenSim.Region.Environment.Modules
public class InstantMessageModule : IRegionModule
{
private List<Scene> m_scenes = new List<Scene>();
private LogBase m_log;
public InstantMessageModule()
{
m_log = MainLog.Instance;
}
public void Initialise(Scene scene, IConfigSource config)
{
@@ -68,7 +62,6 @@ namespace OpenSim.Region.Environment.Modules
uint ParentEstateID, LLVector3 Position, LLUUID RegionID,
byte[] binaryBucket)
{
bool FriendDialog = ((dialog == (byte)38) || (dialog == (byte)39) || (dialog == (byte)40));
// IM dialogs need to be pre-processed and have their sessionID filled by the server