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https://github.com/opensim/opensim.git
synced 2026-08-09 02:36:00 +08:00
Converted logging to use log4net.
Changed LogBase to ConsoleBase, which handles console I/O. This is mostly an in-place conversion, so lots of refactoring can still be done.
This commit is contained in:
@@ -40,6 +40,8 @@ namespace OpenSim.Region.Environment.Scenes
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public class SceneCommunicationService //one instance per region
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{
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private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
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protected CommunicationsManager m_commsProvider;
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protected RegionInfo m_regionInfo;
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@@ -77,7 +79,7 @@ namespace OpenSim.Region.Environment.Scenes
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if (regionCommsHost != null)
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{
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//MainLog.Instance.Verbose("INTER", debugRegionName + ": SceneCommunicationService: registered with gridservice and got" + regionCommsHost.ToString());
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//m_log.Info("[INTER]: " + debugRegionName + ": SceneCommunicationService: registered with gridservice and got" + regionCommsHost.ToString());
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regionCommsHost.debugRegionName = _debugRegionName;
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@@ -91,7 +93,7 @@ namespace OpenSim.Region.Environment.Scenes
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}
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else
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{
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//MainLog.Instance.Verbose("INTER", debugRegionName + ": SceneCommunicationService: registered with gridservice and got null");
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//m_log.Info("[INTER]: " + debugRegionName + ": SceneCommunicationService: registered with gridservice and got null");
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}
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}
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@@ -122,7 +124,7 @@ namespace OpenSim.Region.Environment.Scenes
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{
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if (OnExpectUser != null)
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{
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//MainLog.Instance.Verbose("INTER", debugRegionName + ": SceneCommunicationService: OnExpectUser Fired for User:" + agent.firstname + " " + agent.lastname);
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//m_log.Info("[INTER]: " + debugRegionName + ": SceneCommunicationService: OnExpectUser Fired for User:" + agent.firstname + " " + agent.lastname);
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OnExpectUser(regionHandle, agent);
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}
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}
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@@ -131,7 +133,7 @@ namespace OpenSim.Region.Environment.Scenes
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{
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if (OnRegionUp != null)
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{
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//MainLog.Instance.Verbose("INTER", debugRegionName + ": SceneCommunicationService: newRegionUp Fired for User:" + region.RegionName);
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//m_log.Info("[INTER]: " + debugRegionName + ": SceneCommunicationService: newRegionUp Fired for User:" + region.RegionName);
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OnRegionUp(region);
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}
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return true;
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@@ -164,7 +166,7 @@ namespace OpenSim.Region.Environment.Scenes
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protected bool CloseConnection(ulong regionHandle, LLUUID agentID)
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{
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MainLog.Instance.Verbose("INTERREGION", "Incoming Agent Close Request for agent: " + agentID.ToString());
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m_log.Info("[INTERREGION]: Incoming Agent Close Request for agent: " + agentID.ToString());
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if (OnCloseAgentConnection != null)
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{
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@@ -199,14 +201,14 @@ namespace OpenSim.Region.Environment.Scenes
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private void InformClientOfNeighbourAsync(ScenePresence avatar, AgentCircuitData a, ulong regionHandle,
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IPEndPoint endPoint)
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{
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MainLog.Instance.Notice("INTERGRID", "Starting to inform client about neighbours");
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m_log.Info("[INTERGRID]: Starting to inform client about neighbours");
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bool regionAccepted = m_commsProvider.InterRegion.InformRegionOfChildAgent(regionHandle, a);
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if (regionAccepted)
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{
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avatar.ControllingClient.InformClientOfNeighbour(regionHandle, endPoint);
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avatar.AddNeighbourRegion(regionHandle);
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MainLog.Instance.Notice("INTERGRID", "Completed inform client about neighbours");
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m_log.Info("[INTERGRID]: Completed inform client about neighbours");
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}
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}
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@@ -291,17 +293,17 @@ namespace OpenSim.Region.Environment.Scenes
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private void InformNeighboursThatRegionIsUpAsync(RegionInfo region, ulong regionhandle)
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{
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MainLog.Instance.Notice("INTERGRID", "Starting to inform neighbors that I'm here");
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m_log.Info("[INTERGRID]: Starting to inform neighbors that I'm here");
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bool regionAccepted =
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m_commsProvider.InterRegion.RegionUp((new SearializableRegionInfo(region)), regionhandle);
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if (regionAccepted)
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{
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MainLog.Instance.Notice("INTERGRID", "Completed informing neighbors that I'm here");
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m_log.Info("[INTERGRID]: Completed informing neighbors that I'm here");
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}
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else
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{
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MainLog.Instance.Notice("INTERGRID", "Failed to inform neighbors that I'm here");
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m_log.Info("[INTERGRID]: Failed to inform neighbors that I'm here");
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}
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}
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@@ -311,7 +313,7 @@ namespace OpenSim.Region.Environment.Scenes
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/// </summary>
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public void InformNeighborsThatRegionisUp(RegionInfo region)
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{
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//MainLog.Instance.Verbose("INTER", debugRegionName + ": SceneCommunicationService: Sending InterRegion Notification that region is up " + region.RegionName);
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//m_log.Info("[INTER]: " + debugRegionName + ": SceneCommunicationService: Sending InterRegion Notification that region is up " + region.RegionName);
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List<SimpleRegionInfo> neighbours = new List<SimpleRegionInfo>();
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@@ -343,7 +345,7 @@ namespace OpenSim.Region.Environment.Scenes
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/// </summary>
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private void SendChildAgentDataUpdateAsync(ChildAgentDataUpdate cAgentData, ScenePresence presence)
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{
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//MainLog.Instance.Notice("INTERGRID", "Informing neighbors about my agent.");
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//m_log.Info("[INTERGRID]: Informing neighbors about my agent.");
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try
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{
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foreach (ulong regionHandle in presence.KnownChildRegions)
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@@ -352,11 +354,11 @@ namespace OpenSim.Region.Environment.Scenes
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if (regionAccepted)
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{
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//MainLog.Instance.Notice("INTERGRID", "Completed sending a neighbor an update about my agent");
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//m_log.Info("[INTERGRID]: Completed sending a neighbor an update about my agent");
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}
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else
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{
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//MainLog.Instance.Notice("INTERGRID", "Failed sending a neighbor an update about my agent");
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//m_log.Info("[INTERGRID]: Failed sending a neighbor an update about my agent");
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}
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}
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}
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@@ -397,12 +399,12 @@ namespace OpenSim.Region.Environment.Scenes
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if (regionAccepted)
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{
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MainLog.Instance.Notice("INTERGRID", "Completed sending agent Close agent Request to neighbor");
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m_log.Info("[INTERGRID]: Completed sending agent Close agent Request to neighbor");
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presence.RemoveNeighbourRegion(regionHandle);
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}
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else
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{
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MainLog.Instance.Notice("INTERGRID", "Failed sending agent Close agent Request to neighbor");
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m_log.Info("[INTERGRID]: Failed sending agent Close agent Request to neighbor");
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}
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@@ -431,7 +433,7 @@ namespace OpenSim.Region.Environment.Scenes
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/// <returns></returns>
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public virtual RegionInfo RequestNeighbouringRegionInfo(ulong regionHandle)
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{
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//MainLog.Instance.Verbose("INTER", debugRegionName + ": SceneCommunicationService: Sending Grid Services Request about neighbor " + regionHandle.ToString());
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//m_log.Info("[INTER]: " + debugRegionName + ": SceneCommunicationService: Sending Grid Services Request about neighbor " + regionHandle.ToString());
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return m_commsProvider.GridService.RequestNeighbourInfo(regionHandle);
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}
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