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Converted logging to use log4net.
Changed LogBase to ConsoleBase, which handles console I/O. This is mostly an in-place conversion, so lots of refactoring can still be done.
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@@ -33,7 +33,7 @@ namespace OpenSim.Region.Environment.Scenes.Scripting
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{
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public interface ScriptEngineInterface
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{
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void InitializeEngine(Scene Sceneworld, LogBase logger);
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void InitializeEngine(Scene Sceneworld);
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void Shutdown();
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// void StartScript(string ScriptID, IScriptHost ObjectID);
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}
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