Converted logging to use log4net.

Changed LogBase to ConsoleBase, which handles console I/O.
This is mostly an in-place conversion, so lots of refactoring can still be done.
This commit is contained in:
Jeff Ames
2008-02-05 19:44:27 +00:00
parent 7a61bcff86
commit 6ed5283bc0
173 changed files with 2175 additions and 1950 deletions

View File

@@ -35,6 +35,8 @@ namespace OpenSim.Region.ExtensionsScriptModule.CSharp
{
public class CSharpScriptEngine : IScriptCompiler
{
private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
public string FileExt()
{
return ".cs";
@@ -58,10 +60,10 @@ namespace OpenSim.Region.ExtensionsScriptModule.CSharp
if (compilerResults.Errors.Count > 0)
{
MainLog.Instance.Error("Compile errors");
m_log.Error("Compile errors");
foreach (CompilerError error in compilerResults.Errors)
{
MainLog.Instance.Error(error.Line.ToString() + ": " + error.ErrorText.ToString());
m_log.Error(error.Line.ToString() + ": " + error.ErrorText.ToString());
}
}
else

View File

@@ -35,6 +35,8 @@ namespace OpenSim.Region.ExtensionsScriptModule.JScript
{
public class JScriptEngine : IScriptCompiler
{
private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
public string FileExt()
{
return ".js";
@@ -58,10 +60,10 @@ namespace OpenSim.Region.ExtensionsScriptModule.JScript
if (compilerResults.Errors.Count > 0)
{
MainLog.Instance.Error("Compile errors");
m_log.Error("Compile errors");
foreach (CompilerError error in compilerResults.Errors)
{
MainLog.Instance.Error(error.Line.ToString() + ": " + error.ErrorText.ToString());
m_log.Error(error.Line.ToString() + ": " + error.ErrorText.ToString());
}
}
else

View File

@@ -53,12 +53,12 @@ namespace OpenSim.Region.ExtensionsScriptModule
private void events_OnNewPresence(ScenePresence presence)
{
script.logger.Verbose("TESTSCRIPT", "Hello " + presence.Firstname.ToString() + "!");
script.Log.Info("[TESTSCRIPT]: Hello " + presence.Firstname.ToString() + "!");
}
private void events_OnFrame()
{
//script.logger.Verbose("TESTSCRIPT", "Hello World!");
//script.logger.Info("[TESTSCRIPT]: Hello World!");
}
}
}
}

View File

@@ -36,23 +36,26 @@ namespace OpenSim.Region.ExtensionsScriptModule
/// </summary>
public class ScriptInfo
{
private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
// Reference to world.eventsManager provided for convenience
public EventManager events;
// The main world
public Scene world;
// The console
public LogBase logger;
// API Access
public ScriptAPI api;
public log4net.ILog Log
{
get { return m_log; }
}
public ScriptInfo(Scene scene)
{
world = scene;
events = world.EventManager;
logger = MainLog.Instance;
api = new ScriptAPI(world, LLUUID.Zero);
}

View File

@@ -45,6 +45,8 @@ namespace OpenSim.Region.ExtensionsScriptModule
/// <remarks>Avoid at all costs. This should ONLY be used for LSL.</remarks>
internal class ScriptInterpretedAPI
{
private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
protected Key m_object;
protected Scene m_scene;
@@ -109,7 +111,7 @@ namespace OpenSim.Region.ExtensionsScriptModule
{
//Dont do anything!
}
MainLog.Instance.Warn("script",
m_log.Warn("[script]: " +
"Unimplemented function called by script: osAddToLandPassList(Key avatar, float hours)");
return;
}
@@ -117,7 +119,7 @@ namespace OpenSim.Region.ExtensionsScriptModule
[Obsolete("Unimplemented")]
public void osAdjustSoundVolume(float volume)
{
MainLog.Instance.Warn("script", "Unimplemented function called by script: osAdjustSoundVolume(float volume)");
m_log.Warn("[script]: Unimplemented function called by script: osAdjustSoundVolume(float volume)");
return;
}

View File

@@ -38,6 +38,8 @@ namespace OpenSim.Region.ExtensionsScriptModule
{
public class ScriptManager : IRegionModule, IExtensionScriptModule
{
private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
private readonly List<IScript> scripts = new List<IScript>();
private Scene m_scene;
private readonly Dictionary<string, IScriptCompiler> compilers = new Dictionary<string, IScriptCompiler>();
@@ -48,12 +50,12 @@ namespace OpenSim.Region.ExtensionsScriptModule
{
ScriptInfo scriptInfo = new ScriptInfo(m_scene);
// Since each script could potentially corrupt their access with a stray assignment, making a new one for each script.
MainLog.Instance.Verbose("SCRIPT", "Loading " + script.Key);
m_log.Info("[SCRIPT]: Loading " + script.Key);
script.Value.Initialise(scriptInfo);
scripts.Add(script.Value);
}
MainLog.Instance.Verbose("SCRIPT", string.Format("Finished loading {0} script(s)", compiledscripts.Count));
m_log.Info("[SCRIPT]: " + string.Format("Finished loading {0} script(s)", compiledscripts.Count));
}
public ScriptManager()
@@ -71,7 +73,7 @@ namespace OpenSim.Region.ExtensionsScriptModule
public void Initialise(Scene scene, IConfigSource config)
{
MainLog.Instance.Verbose("SCRIPTMODULE", "Initialising Extensions Scripting Module");
m_log.Info("[SCRIPTMODULE]: Initialising Extensions Scripting Module");
m_scene = scene;
m_scene.RegisterModuleInterface<IExtensionScriptModule>(this);
@@ -118,14 +120,14 @@ namespace OpenSim.Region.ExtensionsScriptModule
break;
default:
MainLog.Instance.Error("Unknown script command");
m_log.Error("Unknown script command");
break;
}
}
public bool AddPreCompiledScript(IScript script)
{
MainLog.Instance.Verbose("SCRIPT", "Loading script " + script.Name);
m_log.Info("[SCRIPT]: Loading script " + script.Name);
ScriptInfo scriptInfo = new ScriptInfo(m_scene);
// Since each script could potentially corrupt their access with a stray assignment, making a new one for each script.
script.Initialise(scriptInfo);