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Converted logging to use log4net.
Changed LogBase to ConsoleBase, which handles console I/O. This is mostly an in-place conversion, so lots of refactoring can still be done.
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@@ -79,12 +79,12 @@ namespace OpenSim.Region.ScriptEngine.Common
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{
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RemoteEvents Events();
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}
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public interface ScriptEngine
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{
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RemoteEvents EventManager();
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void InitializeEngine(Scene Sceneworld, IConfigSource config, LogBase logger, bool DontHookUp, ScriptManager newScriptManager);
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void InitializeEngine(Scene Sceneworld, IConfigSource config, bool DontHookUp, ScriptManager newScriptManager);
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ScriptManager GetScriptManager();
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}
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}
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}
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