Converted logging to use log4net.

Changed LogBase to ConsoleBase, which handles console I/O.
This is mostly an in-place conversion, so lots of refactoring can still be done.
This commit is contained in:
Jeff Ames
2008-02-05 19:44:27 +00:00
parent 7a61bcff86
commit 6ed5283bc0
173 changed files with 2175 additions and 1950 deletions

View File

@@ -42,9 +42,10 @@ using Db4objects.Db4o.Query;
namespace OpenSim.DataStore.DB4oStorage
{
public class SceneObjectQuery : Predicate
{
private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
private LLUUID globalIDSearch;
public SceneObjectQuery(LLUUID find)
@@ -58,17 +59,14 @@ namespace OpenSim.DataStore.DB4oStorage
}
}
public class DB4oDataStore : IRegionDataStore
{
private IObjectContainer db;
public void Initialise(string dbfile, string dbname)
{
MainLog.Instance.Verbose("DATASTORE", "DB4O - Opening " + dbfile);
m_log.Info("[DATASTORE]: DB4O - Opening " + dbfile);
db = Db4oFactory.OpenFile(dbfile);
return;
}
public void StoreObject(SceneObjectGroup obj, LLUUID regionUUID)
@@ -91,7 +89,7 @@ namespace OpenSim.DataStore.DB4oStorage
IObjectSet result = db.Get(typeof(SceneObjectGroup));
List<SceneObjectGroup> retvals = new List<SceneObjectGroup>();
MainLog.Instance.Verbose("DATASTORE", "DB4O - LoadObjects found " + result.Count.ToString() + " objects");
m_log.Info("[DATASTORE]: DB4O - LoadObjects found " + result.Count.ToString() + " objects");
foreach (Object obj in result)
{
@@ -103,7 +101,6 @@ namespace OpenSim.DataStore.DB4oStorage
public void StoreTerrain(double[,] ter)
{
}
public double[,] LoadTerrain()
@@ -113,12 +110,10 @@ namespace OpenSim.DataStore.DB4oStorage
public void RemoveLandObject(uint id)
{
}
public void StoreParcel(Land parcel)
{
}
public List<Land> LoadLandObjects()