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Formatting cleanup.
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@@ -48,8 +48,8 @@ namespace OpenSim.Data.MySQL
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/// </summary>
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private MySQLManager database;
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public void Initialise()
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{
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public void Initialise()
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{
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m_log.Info("[MySQLInventoryData]: " + Name + " cannot be default-initialized!");
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throw new PluginNotInitialisedException (Name);
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}
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@@ -81,7 +81,7 @@ namespace OpenSim.Data.MySQL
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string settingPassword = GridDataMySqlFile.ParseFileReadValue("password");
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string settingPooling = GridDataMySqlFile.ParseFileReadValue("pooling");
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string settingPort = GridDataMySqlFile.ParseFileReadValue("port");
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database =
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new MySQLManager(settingHostname, settingDatabase, settingUsername, settingPassword, settingPooling,
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settingPort);
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@@ -147,7 +147,7 @@ namespace OpenSim.Data.MySQL
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}
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/// <summary>
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///
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///
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/// </summary>
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/// <param name="conn">MySQL connection handler</param>
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/// <param name="m"></param>
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@@ -180,7 +180,7 @@ namespace OpenSim.Data.MySQL
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// ... and set the version
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if (m.Version == 0)
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m.Version = 1;
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}
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#endregion
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@@ -290,7 +290,7 @@ namespace OpenSim.Data.MySQL
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}
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}
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/// <summary>
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/// see <see cref="InventoryItemBase.getUserRootFolder"/>
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/// </summary>
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@@ -708,10 +708,10 @@ namespace OpenSim.Data.MySQL
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* - We will only need to hit the database twice instead of n times.
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* - We assume the database is well-formed - no stranded/dangling folders, all folders in heirarchy owned
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* by the same person, each user only has 1 inventory heirarchy
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* - The returned list is not ordered, instead of breadth-first ordered
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* - The returned list is not ordered, instead of breadth-first ordered
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There are basically 2 usage cases for getFolderHeirarchy:
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1) Getting the user's entire inventory heirarchy when they log in
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2) Finding a subfolder heirarchy to delete when emptying the trash.
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2) Finding a subfolder heirarchy to delete when emptying the trash.
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This implementation will pull all inventory folders from the database, and then prune away any folder that
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is not part of the requested sub-heirarchy. The theory is that it is cheaper to make 1 request from the
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database than to make n requests. This pays off only if requested heirarchy is large.
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@@ -774,7 +774,7 @@ namespace OpenSim.Data.MySQL
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while (reader.Read())
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{
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InventoryFolderBase curFolder = readInventoryFolder(reader);
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if (hashtable.ContainsKey(curFolder.ParentID)) // Current folder already has a sibling
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if (hashtable.ContainsKey(curFolder.ParentID)) // Current folder already has a sibling
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hashtable[curFolder.ParentID].Add(curFolder); // append to sibling list
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else // else current folder has no known (yet) siblings
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{
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