Formatting cleanup.

This commit is contained in:
Jeff Ames
2008-08-18 00:39:10 +00:00
parent 531f6c01eb
commit 6ef9d4da90
208 changed files with 2980 additions and 3163 deletions

View File

@@ -501,7 +501,7 @@ namespace OpenSim.Data.SQLite
}
/// <summary>
///
///
/// </summary>
/// <param name="globalID"></param>
public void RemoveLandObject(LLUUID globalID)
@@ -523,7 +523,7 @@ namespace OpenSim.Data.SQLite
}
/// <summary>
///
///
/// </summary>
/// <param name="parcel"></param>
public void StoreLandObject(ILandObject parcel)
@@ -564,7 +564,7 @@ namespace OpenSim.Data.SQLite
}
/// <summary>
///
///
/// </summary>
/// <param name="regionUUID"></param>
/// <returns></returns>
@@ -594,7 +594,7 @@ namespace OpenSim.Data.SQLite
}
/// <summary>
///
///
/// </summary>
public void Commit()
{
@@ -629,7 +629,7 @@ namespace OpenSim.Data.SQLite
**********************************************************************/
/// <summary>
///
///
/// </summary>
/// <param name="dt"></param>
/// <param name="name"></param>
@@ -877,7 +877,7 @@ namespace OpenSim.Data.SQLite
**********************************************************************/
/// <summary>
///
///
/// </summary>
/// <param name="row"></param>
/// <returns></returns>
@@ -1071,7 +1071,7 @@ namespace OpenSim.Data.SQLite
newData.UserLookAt =
new LLVector3(Convert.ToSingle(row["UserLookAtX"]), Convert.ToSingle(row["UserLookAtY"]),
Convert.ToSingle(row["UserLookAtZ"]));
}
catch (InvalidCastException)
{
@@ -1132,7 +1132,7 @@ namespace OpenSim.Data.SQLite
}
/// <summary>
///
///
/// </summary>
/// <param name="val"></param>
/// <returns></returns>
@@ -1166,7 +1166,7 @@ namespace OpenSim.Data.SQLite
// }
/// <summary>
///
///
/// </summary>
/// <param name="row"></param>
/// <param name="prim"></param>
@@ -1233,7 +1233,7 @@ namespace OpenSim.Data.SQLite
}
/// <summary>
///
///
/// </summary>
/// <param name="row"></param>
/// <param name="taskItem"></param>
@@ -1263,7 +1263,7 @@ namespace OpenSim.Data.SQLite
}
/// <summary>
///
///
/// </summary>
/// <param name="row"></param>
/// <param name="land"></param>
@@ -1308,7 +1308,7 @@ namespace OpenSim.Data.SQLite
}
/// <summary>
///
///
/// </summary>
/// <param name="row"></param>
/// <param name="entry"></param>
@@ -1321,7 +1321,7 @@ namespace OpenSim.Data.SQLite
}
/// <summary>
///
///
/// </summary>
/// <param name="row"></param>
/// <returns></returns>
@@ -1376,7 +1376,7 @@ namespace OpenSim.Data.SQLite
}
/// <summary>
///
///
/// </summary>
/// <param name="row"></param>
/// <param name="prim"></param>
@@ -1418,7 +1418,7 @@ namespace OpenSim.Data.SQLite
}
/// <summary>
///
///
/// </summary>
/// <param name="prim"></param>
/// <param name="sceneGroupID"></param>
@@ -1574,7 +1574,7 @@ namespace OpenSim.Data.SQLite
}
/// <summary>
///
///
/// </summary>
/// <param name="dt">Data Table</param>
/// <returns></returns>
@@ -1631,7 +1631,7 @@ namespace OpenSim.Data.SQLite
}
/// <summary>
///
///
/// </summary>
/// <param name="da"></param>
/// <param name="conn"></param>
@@ -1650,7 +1650,7 @@ namespace OpenSim.Data.SQLite
}
/// <summary>
///
///
/// </summary>
/// <param name="da"></param>
/// <param name="conn"></param>
@@ -1669,7 +1669,7 @@ namespace OpenSim.Data.SQLite
}
/// <summary>
///
///
/// </summary>
/// <param name="da"></param>
/// <param name="conn"></param>
@@ -1680,7 +1680,7 @@ namespace OpenSim.Data.SQLite
}
/// <summary>
///
///
/// </summary>
/// <param name="da"></param>
/// <param name="conn"></param>
@@ -1694,7 +1694,7 @@ namespace OpenSim.Data.SQLite
}
/// <summary>
///
///
/// </summary>
/// <param name="da"></param>
/// <param name="conn"></param>
@@ -1705,7 +1705,7 @@ namespace OpenSim.Data.SQLite
}
/// <summary>
///
///
/// </summary>
/// <param name="da"></param>
/// <param name="conn"></param>
@@ -1799,7 +1799,7 @@ namespace OpenSim.Data.SQLite
// }
/// <summary>
///
///
/// </summary>
/// <param name="conn"></param>
/// <param name="m"></param>
@@ -1845,8 +1845,8 @@ namespace OpenSim.Data.SQLite
// if we've gotten this far, and our version is still 0,
// it's because the migration was never done, so
// initialize to 1 just to sync up to where we should be.
if (m.Version == 0)
if (m.Version == 0)
m.Version = 1;
// pDa.Fill(tmpDS, "prims");