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Formatting cleanup.
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@@ -47,7 +47,7 @@ namespace OpenSim.Region.Environment.Interfaces
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/// <param name="obj"></param>
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/// <param name="regionUUID"></param>
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void StoreObject(SceneObjectGroup obj, LLUUID regionUUID);
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/// <summary>
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/// Entirely removes the object, including inventory
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/// </summary>
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@@ -55,7 +55,7 @@ namespace OpenSim.Region.Environment.Interfaces
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/// <param name="regionUUID"></param>
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/// <returns></returns>
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void RemoveObject(LLUUID uuid, LLUUID regionUUID);
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/// <summary>
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/// Store a prim's inventory
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/// </summary>
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