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Update svn properties, minor formatting cleanup.
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@@ -5704,12 +5704,12 @@ namespace OpenSim.Region.ScriptEngine.Common
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LSL_Types.list l = new LSL_Types.list();
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ScenePresence av = World.GetScenePresence(id);
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if( av == null )
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if (av == null)
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return l;
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LLUUID[] anims;
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anims = av.GetAnimationArray();
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foreach( LLUUID foo in anims )
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l.Add( foo.ToString() );
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foreach (LLUUID foo in anims)
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l.Add(foo.ToString());
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return l;
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}
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@@ -6813,20 +6813,20 @@ namespace OpenSim.Region.ScriptEngine.Common
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public void llParcelMediaCommandList(LSL_Types.list commandList)
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{
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//TO DO: Implement the missing commands
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//PARCEL_MEDIA_COMMAND_STOP Stop the media stream and go back to the first frame.
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//PARCEL_MEDIA_COMMAND_PAUSE Pause the media stream (stop playing but stay on current frame).
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//PARCEL_MEDIA_COMMAND_PLAY Start the media stream playing from the current frame and stop when the end is reached.
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//PARCEL_MEDIA_COMMAND_LOOP Start the media stream playing from the current frame. When the end is reached, loop to the beginning and continue.
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//PARCEL_MEDIA_COMMAND_TEXTURE key uuid Use this to get or set the parcel's media texture.
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//PARCEL_MEDIA_COMMAND_URL string url Used to get or set the parcel's media url.
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//PARCEL_MEDIA_COMMAND_TIME float time Move a media stream to a specific time.
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//PARCEL_MEDIA_COMMAND_AGENT key uuid Applies the media command to the specified agent only.
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//PARCEL_MEDIA_COMMAND_UNLOAD Completely unloads the movie and restores the original texture.
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//PARCEL_MEDIA_COMMAND_AUTO_ALIGN integer boolean Sets the parcel option 'Auto scale content'.
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//PARCEL_MEDIA_COMMAND_TYPE string mime_type Use this to get or set the parcel media MIME type (e.g. "text/html"). (1.19.1 RC0 or later)
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//PARCEL_MEDIA_COMMAND_SIZE integer x, integer y Use this to get or set the parcel media pixel resolution. (1.19.1 RC0 or later)
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//PARCEL_MEDIA_COMMAND_DESC string desc Use this to get or set the parcel media description. (1.19.1 RC0 or later)
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//PARCEL_MEDIA_COMMAND_LOOP_SET float loop Use this to get or set the parcel's media loop duration. (1.19.1 RC0 or later)
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//PARCEL_MEDIA_COMMAND_STOP Stop the media stream and go back to the first frame.
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//PARCEL_MEDIA_COMMAND_PAUSE Pause the media stream (stop playing but stay on current frame).
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//PARCEL_MEDIA_COMMAND_PLAY Start the media stream playing from the current frame and stop when the end is reached.
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//PARCEL_MEDIA_COMMAND_LOOP Start the media stream playing from the current frame. When the end is reached, loop to the beginning and continue.
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//PARCEL_MEDIA_COMMAND_TEXTURE key uuid Use this to get or set the parcel's media texture.
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//PARCEL_MEDIA_COMMAND_URL string url Used to get or set the parcel's media url.
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//PARCEL_MEDIA_COMMAND_TIME float time Move a media stream to a specific time.
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//PARCEL_MEDIA_COMMAND_AGENT key uuid Applies the media command to the specified agent only.
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//PARCEL_MEDIA_COMMAND_UNLOAD Completely unloads the movie and restores the original texture.
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//PARCEL_MEDIA_COMMAND_AUTO_ALIGN integer boolean Sets the parcel option 'Auto scale content'.
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//PARCEL_MEDIA_COMMAND_TYPE string mime_type Use this to get or set the parcel media MIME type (e.g. "text/html"). (1.19.1 RC0 or later)
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//PARCEL_MEDIA_COMMAND_SIZE integer x, integer y Use this to get or set the parcel media pixel resolution. (1.19.1 RC0 or later)
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//PARCEL_MEDIA_COMMAND_DESC string desc Use this to get or set the parcel media description. (1.19.1 RC0 or later)
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//PARCEL_MEDIA_COMMAND_LOOP_SET float loop Use this to get or set the parcel's media loop duration. (1.19.1 RC0 or later)
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m_host.AddScriptLPS(1);
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for (int i = 0; i < commandList.Data.Length; i++)
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{
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@@ -6904,12 +6904,12 @@ namespace OpenSim.Region.ScriptEngine.Common
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m_host.AddScriptLPS(1);
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LSL_Types.list list = new LSL_Types.list();
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//TO DO: make the implementation for the missing commands
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//PARCEL_MEDIA_COMMAND_TEXTURE key uuid Use this to get or set the parcel's media texture.
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//PARCEL_MEDIA_COMMAND_URL string url Used to get or set the parcel's media url.
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//PARCEL_MEDIA_COMMAND_TYPE string mime_type Use this to get or set the parcel media MIME type (e.g. "text/html"). (1.19.1 RC0 or later)
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//PARCEL_MEDIA_COMMAND_SIZE integer x, integer y Use this to get or set the parcel media pixel resolution. (1.19.1 RC0 or later)
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//PARCEL_MEDIA_COMMAND_DESC string desc Use this to get or set the parcel media description. (1.19.1 RC0 or later)
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//PARCEL_MEDIA_COMMAND_LOOP_SET float loop Use this to get or set the parcel's media loop duration. (1.19.1 RC0 or later)
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//PARCEL_MEDIA_COMMAND_TEXTURE key uuid Use this to get or set the parcel's media texture.
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//PARCEL_MEDIA_COMMAND_URL string url Used to get or set the parcel's media url.
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//PARCEL_MEDIA_COMMAND_TYPE string mime_type Use this to get or set the parcel media MIME type (e.g. "text/html"). (1.19.1 RC0 or later)
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//PARCEL_MEDIA_COMMAND_SIZE integer x, integer y Use this to get or set the parcel media pixel resolution. (1.19.1 RC0 or later)
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//PARCEL_MEDIA_COMMAND_DESC string desc Use this to get or set the parcel media description. (1.19.1 RC0 or later)
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//PARCEL_MEDIA_COMMAND_LOOP_SET float loop Use this to get or set the parcel's media loop duration. (1.19.1 RC0 or later)
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for (int i = 0; i < aList.Data.Length; i++)
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{
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