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varregion: add --noterrain and --noparcel to 'load oar'.
--noterrain suppresses the loading of the terrain from the oar. --noparcels suppresses the loading of parcel information from the oar.
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@@ -266,11 +266,13 @@ namespace OpenSim
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SavePrimsXml2);
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m_console.Commands.AddCommand("Archiving", false, "load oar",
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"load oar [--merge] [--skip-assets] [--displacement \"<x,y,z>\"] [<OAR path>]",
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"load oar [--merge] [--skip-assets] [--noterrain] [--displacement \"<x,y,z>\"] [<OAR path>]",
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"Load a region's data from an OAR archive.",
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"--merge will merge the OAR with the existing scene." + Environment.NewLine
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+ "--skip-assets will load the OAR but ignore the assets it contains." + Environment.NewLine
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+ "--displacement will add this value to the position of every object loaded" + Environment.NewLine
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+ "--displacement will add this value to the position of every object loaded" + Environment.NewLine
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+ "--noterrain suppresses the loading of terrain from the oar" + Environment.NewLine
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+ "--noparcels suppresses the loading of parcels from the oar" + Environment.NewLine
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+ "The path can be either a filesystem location or a URI."
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+ " If this is not given then the command looks for an OAR named region.oar in the current directory.",
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LoadOar);
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