mirror of
https://github.com/opensim/opensim.git
synced 2026-08-06 17:32:42 +08:00
appdomains are gone. XEngine does not make much sense without them
This commit is contained in:
@@ -43,7 +43,6 @@ using System.Collections;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using System.Runtime.Remoting.Lifetime;
|
||||
using System.Text;
|
||||
using System.Text.RegularExpressions;
|
||||
using System.Threading;
|
||||
@@ -250,19 +249,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
}
|
||||
}
|
||||
|
||||
public override Object InitializeLifetimeService()
|
||||
{
|
||||
ILease lease = (ILease)base.InitializeLifetimeService();
|
||||
|
||||
if (lease.CurrentState == LeaseState.Initial)
|
||||
{
|
||||
lease.InitialLeaseTime = TimeSpan.FromMinutes(0);
|
||||
// lease.RenewOnCallTime = TimeSpan.FromSeconds(10.0);
|
||||
// lease.SponsorshipTimeout = TimeSpan.FromMinutes(1.0);
|
||||
}
|
||||
return lease;
|
||||
}
|
||||
|
||||
public Scene World
|
||||
{
|
||||
get { return m_ScriptEngine.World; }
|
||||
|
||||
Reference in New Issue
Block a user