Read the .map files in on sim startup. Also clean them up when an assembly

is deleted.
This commit is contained in:
Melanie Thielker
2009-03-26 15:06:20 +00:00
parent eb6c1ae0c1
commit 706a2df516
2 changed files with 32 additions and 1 deletions

View File

@@ -780,6 +780,9 @@ namespace OpenSim.Region.ScriptEngine.XEngine
if (File.Exists(m_Assemblies[assetID]+".mdb"))
File.Delete(m_Assemblies[assetID]+".mdb");
if (File.Exists(m_Assemblies[assetID]+".map"))
File.Delete(m_Assemblies[assetID]+".map");
}
catch (Exception)
{