remove more xml things no longer needed on .net >4.5.2

This commit is contained in:
UbitUmarov
2018-01-17 07:17:24 +00:00
parent e9d2d81880
commit 707eb8de82
18 changed files with 4 additions and 22 deletions

View File

@@ -59,8 +59,6 @@ namespace OpenSim.Region.Framework.Scenes.Animation
using (XmlTextReader reader = new XmlTextReader(path))
{
XmlDocument doc = new XmlDocument();
doc.XmlResolver = null;
doc.Load(reader);
// if (doc.DocumentElement != null)
// {

View File

@@ -2420,7 +2420,6 @@ namespace OpenSim.Region.Framework.Scenes
else
{
XmlDocument doc = new XmlDocument();
doc.XmlResolver=null;
doc.LoadXml(xmlData);
XmlElement e = (XmlElement)doc.SelectSingleNode("/CoalescedObject");
XmlElement coll = (XmlElement)e;

View File

@@ -505,7 +505,6 @@ namespace OpenSim.Region.Framework.Scenes
foreach (KeyValuePair<UUID, string> state in states)
{
XmlDocument sdoc = new XmlDocument();
sdoc.XmlResolver=null;
sdoc.LoadXml(state.Value);
XmlNodeList rootL = sdoc.GetElementsByTagName("State");
XmlNode rootNode = rootL[0];
@@ -541,7 +540,6 @@ namespace OpenSim.Region.Framework.Scenes
return;
XmlDocument doc = new XmlDocument();
doc.XmlResolver=null;
try
{
doc.LoadXml(objXMLData);

View File

@@ -455,7 +455,6 @@ namespace OpenSim.Region.Framework.Scenes
if (m_part.ParentGroup.m_savedScriptState.ContainsKey(stateID))
{
XmlDocument doc = new XmlDocument();
doc.XmlResolver=null;
doc.LoadXml(m_part.ParentGroup.m_savedScriptState[stateID]);
////////// CRUFT WARNING ///////////////////////////////////

View File

@@ -147,7 +147,6 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
}
XmlDocument doc = new XmlDocument();
doc.XmlResolver=null;
doc.LoadXml(xml);
XmlElement e = (XmlElement)doc.SelectSingleNode("/CoalescedObject");
if (e == null)

View File

@@ -255,7 +255,6 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
try
{
XmlDocument doc = new XmlDocument();
doc.XmlResolver=null;
doc.LoadXml(xmlData);
XmlNodeList parts = doc.GetElementsByTagName("SceneObjectPart");

View File

@@ -49,7 +49,6 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
public static void LoadPrimsFromXml(Scene scene, string fileName, bool newIDS, Vector3 loadOffset)
{
XmlDocument doc = new XmlDocument();
doc.XmlResolver=null;
XmlNode rootNode;
if (fileName.StartsWith("http:") || File.Exists(fileName))