Clean up of simulation version, the number that rules the compatibility of teleports:

- It's not configurable anymore, it's fixed in code. Each number means an increase in features of the teleport procedure
- Its definition moved to the global VersionInfo class
As of now it's still 0.3.
This commit is contained in:
Diva Canto
2015-10-18 16:06:31 -07:00
parent 339e252cce
commit 70a46fe090
9 changed files with 36 additions and 121 deletions

View File

@@ -746,21 +746,6 @@
; Distance in meters that shouts should travel. Default is 100m
shout_distance = 100
[EntityTransfer]
; The maximum protocol version that we will use for outgoing transfers
; Valid values are
; "SIMULATION/0.3"
; - This is the default, and it supports teleports to variable-sized regions
; - Older versions can teleport to this one, but only if the destination region
; is 256x256
; "SIMULATION/0.2"
; - A source simulator which only implements "SIMULATION/0.1" can still teleport with that protocol
; - this protocol is more efficient than "SIMULATION/0.1"
; "SIMULATION/0.1"
; - this is an older teleport protocol used in OpenSimulator 0.7.5 and before.
MaxOutgoingTransferVersion = "SIMULATION/0.3"
; The maximum distance in regions that an agent is allowed to teleport
; along the x or y axis. This is set to 65535 because current viewers
; can't handle teleports that are greater than this distance