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Formatting cleanup. Add copyright headers.
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@@ -82,7 +82,7 @@ namespace OpenSim.Region.Framework.Scenes
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private int m_fps = 0;
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// saved last reported value so there is something available for llGetRegionFPS
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private float lastReportedSimFPS = 0;
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private float[] lastReportedSimStats = new float[21];
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private float[] lastReportedSimStats = new float[21];
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private float m_pfps = 0;
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private int m_agentUpdates = 0;
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@@ -263,11 +263,11 @@ namespace OpenSim.Region.Framework.Scenes
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sb[20].StatID = (uint)Stats.ScriptLinesPerSecond;
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sb[20].StatValue = m_scriptLinesPerSecond / statsUpdateFactor;
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for (int i = 0; i < 21; i++)
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{
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lastReportedSimStats[i] = sb[i].StatValue;
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}
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for (int i = 0; i < 21; i++)
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{
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lastReportedSimStats[i] = sb[i].StatValue;
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}
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SimStats simStats
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= new SimStats(
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@@ -447,11 +447,11 @@ namespace OpenSim.Region.Framework.Scenes
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{
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return lastReportedSimFPS;
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}
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public float[] getLastReportedSimStats()
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{
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return lastReportedSimStats;
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}
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public float[] getLastReportedSimStats()
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{
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return lastReportedSimStats;
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}
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public void AddPacketsStats(int inPackets, int outPackets, int unAckedBytes)
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{
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