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Fixed rotation editing of individual prims in a group. I think positioning and rotations should now be correct (for both groups and on editing individuals of a group). Resizing still needs work.
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@@ -454,6 +454,7 @@ namespace OpenSim.Region.Environment.Scenes
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/// <param name="remoteClient"></param>
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public void UpdatePrimSingleRotation(uint localID, LLQuaternion rot, IClientAPI remoteClient)
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{
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//Console.WriteLine("trying to update single prim rotation");
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Primitive prim = null;
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foreach (EntityBase ent in Entities.Values)
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{
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