Fixed rotation editing of individual prims in a group. I think positioning and rotations should now be correct (for both groups and on editing individuals of a group). Resizing still needs work.

This commit is contained in:
MW
2007-07-05 19:19:39 +00:00
parent 8bdbdf48c7
commit 70d8731aa2
3 changed files with 70 additions and 11 deletions

View File

@@ -454,6 +454,7 @@ namespace OpenSim.Region.Environment.Scenes
/// <param name="remoteClient"></param>
public void UpdatePrimSingleRotation(uint localID, LLQuaternion rot, IClientAPI remoteClient)
{
//Console.WriteLine("trying to update single prim rotation");
Primitive prim = null;
foreach (EntityBase ent in Entities.Values)
{