* Yet some more connectivity restructuring

* We now have CloseAllAgents( circuit ) and CloseAllCircuits( agentId ) for great justice ( but alas, still only closing on one single scene - be brave! )
  * Login and ConnectionClosed now eventified and moveified awayified
  * Killed off unused NullClientAPI
  * Now the client is almost only responsible for its own closing. ( I will get that scene out of there )
  * Lookin' good!
This commit is contained in:
lbsa71
2007-09-18 13:29:16 +00:00
parent 0bac4b430c
commit 70d9cec3b5
10 changed files with 121 additions and 232 deletions

View File

@@ -232,5 +232,22 @@ namespace SimpleApp
public void Close()
{
}
private uint m_circuitCode;
public uint CircuitCode
{
get
{
return m_circuitCode;
}
set
{
m_circuitCode = value;
}
}
public event System.Action<IClientAPI> OnLogout;
public event System.Action<IClientAPI> OnConnectionClosed;
}
}