avoid a null ref. (needs better way)

This commit is contained in:
UbitUmarov
2016-11-18 03:40:34 +00:00
parent e281876ecd
commit 70eb37433d

View File

@@ -4371,6 +4371,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
ushort timeDilation;
if(m_scene == null)
return;
timeDilation = Utils.FloatToUInt16(m_scene.TimeDilation, 0.0f, 1.0f);
if (terseAgentUpdateBlocks.Count > 0)
@@ -4632,6 +4635,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
void HandleQueueEmpty(ThrottleOutPacketTypeFlags categories)
{
if(m_scene == null)
return;
if ((categories & ThrottleOutPacketTypeFlags.Task) != 0)
{
int maxUpdateBytes = m_udpClient.GetCatBytesCanSend(ThrottleOutPacketType.Task, 30);