add load baked terrain methods

This commit is contained in:
UbitUmarov
2016-09-17 16:42:40 +01:00
parent 3f9f105295
commit 71bd3ce49f
7 changed files with 125 additions and 1 deletions

View File

@@ -175,6 +175,15 @@ namespace OpenSim.Data.Null
return null;
}
public TerrainData LoadBakedTerrain(UUID regionID, int pSizeX, int pSizeY, int pSizeZ)
{
if (m_bakedterrains.ContainsKey(regionID))
{
return m_bakedterrains[regionID];
}
return null;
}
public void RemoveLandObject(UUID globalID)
{
}