*Moved LandManagement into its own region module (spiffy!)

This commit is contained in:
mingchen
2008-03-22 23:10:22 +00:00
parent 5ebef6410e
commit 71ca162821
21 changed files with 2031 additions and 1890 deletions

View File

@@ -502,7 +502,10 @@ namespace OpenSim
scene.PermissionsMngr.BypassPermissions = !m_permissions;
// We need to do this after we've initialized the scripting engines.
scene.StartScripts();
scene.StartScripts();
scene.loadAllLandObjectsFromStorage(regionInfo.originRegionID);
scene.LandChannel.performParcelPrimCountUpdate();
m_sceneManager.Add(scene);