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*Moved LandManagement into its own region module (spiffy!)
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@@ -4311,7 +4311,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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public int llGetParcelFlags(LSL_Types.Vector3 pos)
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{
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m_host.AddScriptLPS(1);
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return (int)World.LandManager.getLandObject((float)pos.x, (float)pos.y).landData.landFlags;
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return (int)World.LandChannel.getLandObject((float)pos.x, (float)pos.y).landData.landFlags;
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}
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public int llGetRegionFlags()
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