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User level based restrictions for HyperGrid teleports, asset uploads, group creations and getting contacted from other grids. Incoming HyperGrid teleports can also be restricted to local users.
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@@ -47,6 +47,7 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
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protected Scene m_Scene;
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private bool m_dumpAssetsToFile = false;
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private int m_levelUpload = 0;
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/// <summary>
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/// Each agent has its own singleton collection of transactions
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@@ -56,8 +57,13 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
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#region IRegionModule Members
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public void Initialise(IConfigSource config)
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public void Initialise(IConfigSource source)
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{
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IConfig sconfig = source.Configs["Startup"];
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if (sconfig != null)
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{
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m_levelUpload = sconfig.GetInt("LevelUpload", 0);
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}
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}
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public void AddRegion(Scene scene)
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@@ -241,7 +247,21 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
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(AssetType)type == AssetType.Animation) &&
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tempFile == false)
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{
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ScenePresence avatar = null;
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Scene scene = (Scene)remoteClient.Scene;
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scene.TryGetScenePresence(remoteClient.AgentId, out avatar);
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// check user level
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if (avatar != null)
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{
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if (avatar.UserLevel < m_levelUpload)
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{
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remoteClient.SendAgentAlertMessage("Unable to upload asset. Insufficient permissions.", false);
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return;
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}
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}
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// check funds
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IMoneyModule mm = scene.RequestModuleInterface<IMoneyModule>();
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if (mm != null)
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