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cleaning up IRCBridgeModule to allow for configuration from in-world,
chat relaying via private channels, and old IRCBridgeModule behaviour. also cleaning up IRCBridgeModule's OpenSim.ini configuration variable names (still supporting "old" variable names). refactored IRCChatModule into IRCConnector and incorporating watchdog from IRCBridgeModule into IRCConnector. enabling ChatModule to be used as a super-class and utilizing it in ConciergeModule.
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@@ -7238,7 +7238,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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{
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m_host.AddScriptLPS(1);
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World.SimChatBroadcast(Utils.StringToBytes(msg), ChatTypeEnum.Owner, 0, m_host.AbsolutePosition, m_host.Name, m_host.UUID, false);
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World.SimChatBroadcast(Utils.StringToBytes(msg), ChatTypeEnum.Owner, 0,
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m_host.AbsolutePosition, m_host.Name, m_host.UUID, false);
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// IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>();
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// wComm.DeliverMessage(ChatTypeEnum.Owner, 0, m_host.Name, m_host.UUID, msg);
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}
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