Plumb the user flags all the way through to the profile. userFlags in

the database is now intepreted as follows: low byte = user flags.
Next byte, low nibble: Deternines the text (Resident, Lifetime, etc)
shown. No customn text support yet.
This commit is contained in:
Melanie Thielker
2008-08-15 19:19:24 +00:00
parent 63856f6330
commit 72b8c1af1c
5 changed files with 11 additions and 8 deletions

View File

@@ -629,7 +629,7 @@ namespace OpenSim.Framework
void SendViewerTime(int phase);
LLUUID GetDefaultAnimation(string name);
void SendAvatarProperties(LLUUID avatarID, string aboutText, string bornOn, string charterMember, string flAbout,
void SendAvatarProperties(LLUUID avatarID, string aboutText, string bornOn, Byte[] charterMember, string flAbout,
uint flags, LLUUID flImageID, LLUUID imageID, string profileURL, LLUUID partnerID);
void SendScriptQuestion(LLUUID taskID, string taskName, string ownerName, LLUUID itemID, int question);