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Plumb the user flags all the way through to the profile. userFlags in
the database is now intepreted as follows: low byte = user flags. Next byte, low nibble: Deternines the text (Resident, Lifetime, etc) shown. No customn text support yet.
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@@ -698,7 +698,7 @@ namespace OpenSim.Region.Examples.SimpleModule
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{
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}
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public void SendAvatarProperties(LLUUID avatarID, string aboutText, string bornOn, string charterMember,
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public void SendAvatarProperties(LLUUID avatarID, string aboutText, string bornOn, Byte[] charterMember,
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string flAbout, uint flags, LLUUID flImageID, LLUUID imageID, string profileURL,
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LLUUID partnerID)
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{
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