LSL/OSSL lacks Math.Min & Math.Max implementations.

This commit is contained in:
SignpostMarv
2012-07-27 10:49:47 +01:00
committed by Justin Clark-Casey (justincc)
parent 7e89b99e6a
commit 72d29bdb40
3 changed files with 54 additions and 0 deletions

View File

@@ -3286,5 +3286,33 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
UUID test;
return UUID.TryParse(thing, out test) ? 1 : 0;
}
/// <summary>
/// Wraps to Math.Min()
/// </summary>
/// <param name="a"></param>
/// <param name="b"></param>
/// <returns></returns>
public LSL_Float osMin(double a, double b)
{
CheckThreatLevel(ThreatLevel.None, "osMin");
m_host.AddScriptLPS(1);
return Math.Min(a, b);
}
/// <summary>
/// Wraps to Math.max()
/// </summary>
/// <param name="a"></param>
/// <param name="b"></param>
/// <returns></returns>
public LSL_Float osMax(double a, double b)
{
CheckThreatLevel(ThreatLevel.None, "osMax");
m_host.AddScriptLPS(1);
return Math.Max(a, b);
}
}
}