* Make existing module commanders register as help topics

* Typing help will now give a list of these topics at the top (as well as the rest of the current help stuff)
* Typing help <topic> will give information about commands specific to that topic
This commit is contained in:
Justin Clarke Casey
2009-02-05 21:35:59 +00:00
parent 9a666bda02
commit 732cd838b1
10 changed files with 132 additions and 69 deletions

View File

@@ -496,6 +496,7 @@ namespace OpenSim
case "reset":
Reset(cmdparams);
break;
case "predecode-j2k":
if (cmdparams.Length > 0)
{
@@ -661,53 +662,62 @@ namespace OpenSim
{
base.ShowHelp(helpArgs);
m_console.Notice("alert - send alert to a designated user or all users.");
m_console.Notice(" alert [First] [Last] [Message] - send an alert to a user. Case sensitive.");
m_console.Notice(" alert general [Message] - send an alert to all users.");
m_console.Notice("backup - persist simulator objects to the database ahead of the normal schedule.");
m_console.Notice("clear-assets - clear the asset cache");
m_console.Notice("create-region <name> <regionfile.xml> - create a new region");
m_console.Notice("change-region <name> - select the region that single region commands operate upon.");
m_console.Notice("command-script [filename] - Execute command in a file.");
m_console.Notice("debug - debugging commands");
m_console.Notice(" debug packet 0..255 - print incoming/outgoing packets (0=off)");
m_console.Notice(" debug scene [scripting] [collision] [physics] - Enable/Disable debug stuff, each can be True/False");
m_console.Notice("edit-scale [prim name] [x] [y] [z] - resize given prim");
m_console.Notice("export-map [filename] - save image of world map");
m_console.Notice("force-update - force an update of prims in the scene");
m_console.Notice("restart - disconnects all clients and restarts the sims in the instance.");
m_console.Notice("remove-region [name] - remove a region");
m_console.Notice("delete-region [name] - delete a region and its associated region file");
m_console.Notice("load-xml [filename] - load prims from XML (DEPRECATED)");
m_console.Notice("save-xml [filename] - save prims to XML (DEPRECATED)");
m_console.Notice("save-xml2 [filename] - save prims to XML using version 2 format");
m_console.Notice("load-xml2 [filename] - load prims from XML using version 2 format");
m_console.Notice("load-oar [filename] - load an OpenSimulator region archive. This replaces everything in the current region.");
m_console.Notice("save-oar [filename] - Save the current region to an OpenSimulator region archive.");
m_console.Notice("script - manually trigger scripts? or script commands?");
m_console.Notice("show assets - show state of asset cache.");
m_console.Notice("show modules - shows info about loaded modules.");
m_console.Notice("show queues - show packet queues length for all clients.");
m_console.Notice("show regions - show running region information.");
m_console.Notice("show users - show info about connected users (only root agents).");
m_console.Notice("show users full - show info about connected users (root and child agents).");
m_console.Notice("config set section field value - set a config value");
m_console.Notice("config get section field - get a config value");
m_console.Notice("config save - save OpenSim.ini");
m_console.Notice("terrain help - show help for terrain commands.");
m_console.Notice("login-enable - Allows login at sim level");
m_console.Notice("login-disable - Disable login at sim level");
m_console.Notice("login-status - Show the actual login status");
m_console.Notice("predecode-j2k - Precache assets,decode j2k layerdata, First parameter is threads to use");
if (helpArgs.Length == 0)
{
m_console.Notice("alert - send alert to a designated user or all users.");
m_console.Notice(" alert [First] [Last] [Message] - send an alert to a user. Case sensitive.");
m_console.Notice(" alert general [Message] - send an alert to all users.");
m_console.Notice("backup - persist simulator objects to the database ahead of the normal schedule.");
m_console.Notice("clear-assets - clear the asset cache");
m_console.Notice("create-region <name> <regionfile.xml> - create a new region");
m_console.Notice("change-region <name> - select the region that single region commands operate upon.");
m_console.Notice("command-script [filename] - Execute command in a file.");
m_console.Notice("debug - debugging commands");
m_console.Notice(" debug packet 0..255 - print incoming/outgoing packets (0=off)");
m_console.Notice(" debug scene [scripting] [collision] [physics] - Enable/Disable debug stuff, each can be True/False");
m_console.Notice("edit-scale [prim name] [x] [y] [z] - resize given prim");
m_console.Notice("export-map [filename] - save image of world map");
m_console.Notice("force-update - force an update of prims in the scene");
m_console.Notice("restart - disconnects all clients and restarts the sims in the instance.");
m_console.Notice("remove-region [name] - remove a region");
m_console.Notice("delete-region [name] - delete a region and its associated region file");
m_console.Notice("load-xml [filename] - load prims from XML (DEPRECATED)");
m_console.Notice("save-xml [filename] - save prims to XML (DEPRECATED)");
m_console.Notice("save-xml2 [filename] - save prims to XML using version 2 format");
m_console.Notice("load-xml2 [filename] - load prims from XML using version 2 format");
m_console.Notice("load-oar [filename] - load an OpenSimulator region archive. This replaces everything in the current region.");
m_console.Notice("save-oar [filename] - Save the current region to an OpenSimulator region archive.");
m_console.Notice("script - manually trigger scripts? or script commands?");
m_console.Notice("show assets - show state of asset cache.");
m_console.Notice("show modules - shows info about loaded modules.");
m_console.Notice("show queues - show packet queues length for all clients.");
m_console.Notice("show regions - show running region information.");
m_console.Notice("show users - show info about connected users (only root agents).");
m_console.Notice("show users full - show info about connected users (root and child agents).");
m_console.Notice("config set section field value - set a config value");
m_console.Notice("config get section field - get a config value");
m_console.Notice("config save - save OpenSim.ini");
m_console.Notice("login-enable - Allows login at sim level");
m_console.Notice("login-disable - Disable login at sim level");
m_console.Notice("login-status - Show the actual login status");
m_console.Notice("predecode-j2k - Precache assets,decode j2k layerdata, First parameter is threads to use");
ShowPluginCommandsHelp(CombineParams(helpArgs, 0), m_console);
ShowPluginCommandsHelp(CombineParams(helpArgs, 0), m_console);
if (ConfigurationSettings.Standalone)
{
m_console.Notice("");
m_console.Notice("create user - adds a new user.");
m_console.Notice("reset user password - reset a user's password.");
if (ConfigurationSettings.Standalone)
{
m_console.Notice("");
m_console.Notice("create user - adds a new user.");
m_console.Notice("reset user password - reset a user's password.");
}
}
else
{
ICommander moduleCommander = SceneManager.CurrentOrFirstScene.GetCommander(helpArgs[0]);
if (moduleCommander != null)
{
m_console.Notice(moduleCommander.Help);
}
}
}
// see BaseOpenSimServer