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Plumb the viewer version string through into AgentCircuitData. Now all that
is left os to figure out what black magic turns AgentCircuitData into AgentData and then copy that into the ScenePresence, where m_Viewer is already added with this commit and waits for the data.
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@@ -86,7 +86,7 @@ namespace OpenSim.Server.Handlers.Login
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m_log.InfoFormat("[LOGIN]: XMLRPC Login Requested for {0} {1}, starting in {2}, using {3}", first, last, startLocation, clientVersion);
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LoginResponse reply = null;
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reply = m_LocalService.Login(first, last, passwd, startLocation, scopeID, remoteClient);
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reply = m_LocalService.Login(first, last, passwd, startLocation, scopeID, clientVersion, remoteClient);
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XmlRpcResponse response = new XmlRpcResponse();
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response.Value = reply.ToHashtable();
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@@ -157,7 +157,7 @@ namespace OpenSim.Server.Handlers.Login
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m_log.Info("[LOGIN]: LLSD Login Requested for: '" + map["first"].AsString() + "' '" + map["last"].AsString() + "' / " + startLocation);
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LoginResponse reply = null;
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reply = m_LocalService.Login(map["first"].AsString(), map["last"].AsString(), map["passwd"].AsString(), startLocation, scopeID, remoteClient);
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reply = m_LocalService.Login(map["first"].AsString(), map["last"].AsString(), map["passwd"].AsString(), startLocation, scopeID, String.Empty, remoteClient);
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return reply.ToOSDMap();
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}
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