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Several more buglets removed.
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@@ -196,10 +196,9 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
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public void UpdateDatabase(UUID user, AvatarAppearance appearance)
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{
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m_log.DebugFormat("[APPEARANCE]: UpdateDatabase");
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//m_log.DebugFormat("[APPEARANCE]: UpdateDatabase");
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AvatarData adata = new AvatarData(appearance);
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m_scene.AvatarService.SetAvatar(user, adata);
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}
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private static byte[] GetDefaultVisualParams()
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@@ -281,7 +281,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
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return false;
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// Try local first
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if (m_localBackend.CreateObject(destination, sog, true))
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if (m_localBackend.CreateObject(destination, sog, isLocalCall))
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{
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//m_log.Debug("[REST COMMS]: LocalBackEnd SendCreateObject succeeded");
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return true;
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