*Added new commands ('backup','show parcels','reset parcels')

*Added parcel join support
*Made parcel saving and loading much more efficient
*Fixed bug that would not allow joining of parcel locally in the viewer (gives an error before sending to server)
*Known Issue: Restoring parcels from storage is not working correctly. For now, do a 'reset parcels' to regenerate a standard parcel
This commit is contained in:
mingchen
2007-06-06 18:15:12 +00:00
parent ea79819575
commit 73a36680bd
12 changed files with 216 additions and 73 deletions

View File

@@ -85,6 +85,7 @@ namespace OpenSim
public event StatusChange OnChildAgentStatus;
public event ParcelPropertiesRequest OnParcelPropertiesRequest;
public event ParcelDivideRequest OnParcelDivideRequest;
public event ParcelJoinRequest OnParcelJoinRequest;
protected override void ProcessInPacket(Packet Pack)
{
@@ -477,6 +478,10 @@ namespace OpenSim
ParcelDividePacket parcelDivide = (ParcelDividePacket)Pack;
OnParcelDivideRequest((int)Math.Round(parcelDivide.ParcelData.West), (int)Math.Round(parcelDivide.ParcelData.South), (int)Math.Round(parcelDivide.ParcelData.East), (int)Math.Round(parcelDivide.ParcelData.North), this);
break;
case PacketType.ParcelJoin:
ParcelJoinPacket parcelJoin = (ParcelJoinPacket)Pack;
OnParcelJoinRequest((int)Math.Round(parcelJoin.ParcelData.West), (int)Math.Round(parcelJoin.ParcelData.South), (int)Math.Round(parcelJoin.ParcelData.East), (int)Math.Round(parcelJoin.ParcelData.North), this);
break;
#endregion
#region unimplemented handlers

View File

@@ -38,6 +38,7 @@ namespace OpenSim.RegionServer.world
{
public delegate void ParcelPropertiesRequest(int start_x, int start_y, int end_x, int end_y, int sequence_id, bool snap_selection, ClientView remote_client);
public delegate void ParcelDivideRequest(int west, int south, int east, int north, ClientView remote_client);
public delegate void ParcelJoinRequest(int west, int south, int east, int north, ClientView remote_client);
#region ParcelManager Class
/// <summary>
@@ -63,6 +64,9 @@ namespace OpenSim.RegionServer.world
public const byte PARCEL_FLAG_PROPERTY_BORDER_WEST = (byte)64; //Equals 01000000
public const byte PARCEL_FLAG_PROPERTY_BORDER_SOUTH = (byte)128; //Equals 10000000
//RequestResults (I think these are right, they seem to work):
public const int PARCEL_RESULT_ONE_PARCEL = 0; // The request they made contained only one parcel
public const int PARCEL_RESULT_MULTIPLE_PARCELS = 1; // The request they made contained more than one parcel
//These are other constants. Yay!
public const int START_PARCEL_LOCAL_ID = 1;
@@ -158,8 +162,26 @@ namespace OpenSim.RegionServer.world
}
}
}
m_world.localStorage.RemoveParcel(parcelList[local_id].parcelData);
parcelList.Remove(local_id);
}
public void performFinalParcelJoin(Parcel master, Parcel slave)
{
int x, y;
bool[,] parcelBitmapSlave = slave.getParcelBitmap();
for (x = 0; x < 64; x++)
{
for (y = 0; y < 64; y++)
{
if (parcelBitmapSlave[x, y])
{
parcelIDList[x, y] = master.parcelData.localID;
}
}
}
removeParcel(slave.parcelData.localID);
}
/// <summary>
/// Get the parcel at the specified point
/// </summary>
@@ -228,6 +250,7 @@ namespace OpenSim.RegionServer.world
//Lets create a new parcel with bitmap activated at that point (keeping the old parcels info)
Parcel newParcel = startParcel.Copy();
newParcel.parcelData.parcelName = "Subdivision of " + newParcel.parcelData.parcelName;
newParcel.parcelData.globalID = LLUUID.Random();
newParcel.setParcelBitmap(Parcel.getSquareParcelBitmap(start_x, start_y, end_x, end_y));
@@ -257,6 +280,10 @@ namespace OpenSim.RegionServer.world
/// <returns>Returns true if successful</returns>
public bool join(int start_x, int start_y, int end_x, int end_y, LLUUID attempting_user_id)
{
end_x -= 4;
end_y -= 4;
Console.WriteLine("Joining Parcels between (" + start_x + ", " + start_y + ") and (" + end_x + ", " + end_y + ")");
//NOTE: The following only connects the parcels in each corner and not all the parcels that are within the selection box!
//This should be fixed later -- somewhat "incomplete code" --Ming
Parcel startParcel, endParcel;
@@ -270,6 +297,11 @@ namespace OpenSim.RegionServer.world
{
return false; //Error occured when trying to get the start and end parcels
}
if (startParcel == endParcel)
{
return false; //Subdivision of the same parcel is not allowed
}
//Check the parcel owners:
if (startParcel.parcelData.ownerID != endParcel.parcelData.ownerID)
{
@@ -281,12 +313,11 @@ namespace OpenSim.RegionServer.world
return false;
}
Console.WriteLine("Performing Join on parcel: " + startParcel.parcelData.parcelName + " - " + startParcel.parcelData.area + "sqm and " + endParcel.parcelData.parcelName + " - " + endParcel.parcelData.area + "sqm");
//Same owners! Lets join them
//Merge them to startParcel
parcelList[startParcel.parcelData.localID].setParcelBitmap(Parcel.mergeParcelBitmaps(startParcel.getParcelBitmap(), endParcel.getParcelBitmap()));
//Remove the old parcel
parcelList.Remove(endParcel.parcelData.localID);
performFinalParcelJoin(startParcel, endParcel);
return true;
@@ -386,6 +417,7 @@ namespace OpenSim.RegionServer.world
{
//Remove all the parcels in the sim and add a blank, full sim parcel set to public
parcelList.Clear();
lastParcelLocalID = START_PARCEL_LOCAL_ID - 1;
parcelIDList.Initialize();
Parcel fullSimParcel = new Parcel(LLUUID.Zero, false, m_world);
@@ -475,7 +507,7 @@ namespace OpenSim.RegionServer.world
/// <param name="sequence_id">ID sent by client for them to keep track of</param>
/// <param name="snap_selection">Bool sent by client for them to use</param>
/// <param name="remote_client">Object representing the client</param>
public void sendParcelProperties(int sequence_id, bool snap_selection, ClientView remote_client)
public void sendParcelProperties(int sequence_id, bool snap_selection, int request_result, ClientView remote_client)
{
ParcelPropertiesPacket updatePacket = new ParcelPropertiesPacket();
@@ -495,7 +527,7 @@ namespace OpenSim.RegionServer.world
updatePacket.ParcelData.GroupPrims = parcelData.groupPrims;
updatePacket.ParcelData.IsGroupOwned = parcelData.isGroupOwned;
updatePacket.ParcelData.LandingType = (byte)0; //unemplemented
updatePacket.ParcelData.LocalID = (byte)parcelData.localID;
updatePacket.ParcelData.LocalID = parcelData.localID;
updatePacket.ParcelData.MaxPrims = 1000; //unemplemented
updatePacket.ParcelData.MediaAutoScale = (byte)0; //unemplemented
updatePacket.ParcelData.MediaID = LLUUID.Zero; //unemplemented
@@ -517,7 +549,7 @@ namespace OpenSim.RegionServer.world
updatePacket.ParcelData.RegionDenyTransacted = false; //unemplemented
updatePacket.ParcelData.RegionPushOverride = true; //unemplemented
updatePacket.ParcelData.RentPrice = 0; //??
updatePacket.ParcelData.RequestResult = 0;//??
updatePacket.ParcelData.RequestResult = request_result;
updatePacket.ParcelData.SalePrice = parcelData.salePrice; //unemplemented
updatePacket.ParcelData.SelectedPrims = 0; //unemeplemented
updatePacket.ParcelData.SelfCount = 0;//unemplemented
@@ -646,17 +678,9 @@ namespace OpenSim.RegionServer.world
private bool[,] convertBytesToParcelBitmap()
{
bool[,] tempConvertMap = new bool[64, 64];
//00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
//00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
//00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
//00000000 00000000 00000000 00000001 10000000 00000000 00000000 00000000
//00000000 00000000 00000000 00000001 10000000 00000000 00000000 00000000
//00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
//00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
//00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
//
tempConvertMap.Initialize();
byte tempByte = 0;
int x = 63, y = 63, i = 0, bitNum = 0;
int x = 0, y = 0, i = 0, bitNum = 0;
for(i = 0; i < 512; i++)
{
tempByte = parcelData.parcelBitmapByteArray[i];
@@ -664,13 +688,15 @@ namespace OpenSim.RegionServer.world
{
bool bit = Convert.ToBoolean(Convert.ToByte(tempByte >> bitNum) & (byte)1);
tempConvertMap[x, y] = bit;
x--;
if (x < 0)
x++;
if(x > 63)
{
y--;
x = 63;
x = 0;
y++;
}
}
}
return tempConvertMap;
}

View File

@@ -325,7 +325,7 @@ namespace OpenSim.world
{
//Get the parcels within the bounds
List<OpenSim.RegionServer.world.Parcel> temp = new List<OpenSim.RegionServer.world.Parcel>();
int x, y;
int x, y, i;
int inc_x = end_x - start_x;
int inc_y = end_y - start_y;
for(x = 0; x < inc_x; x++)
@@ -335,13 +335,25 @@ namespace OpenSim.world
OpenSim.RegionServer.world.Parcel currentParcel = parcelManager.getParcel(start_x + x, start_y + y);
if(!temp.Contains(currentParcel))
{
currentParcel.
forceUpdateParcelInfo();
temp.Add(currentParcel);
currentParcel.forceUpdateParcelInfo();
currentParcel.sendParcelProperties(sequence_id,snap_selection,remote_client);
}
}
}
int requestResult = OpenSim.RegionServer.world.ParcelManager.PARCEL_RESULT_ONE_PARCEL;
if (temp.Count > 1)
{
requestResult = OpenSim.RegionServer.world.ParcelManager.PARCEL_RESULT_MULTIPLE_PARCELS;
}
for (i = 0; i < temp.Count; i++)
{
temp[i].sendParcelProperties(sequence_id, snap_selection, requestResult, remote_client);
}
parcelManager.sendParcelOverlay(remote_client);
}
@@ -349,6 +361,10 @@ namespace OpenSim.world
{
parcelManager.subdivide(west, south, east, north, remote_client.AgentID);
}
void ParcelJoinRequest(int west, int south, int east, int north, ClientView remote_client)
{
parcelManager.join(west, south, east, north, remote_client.AgentID);
}
#endregion
/*

View File

@@ -282,10 +282,11 @@ namespace OpenSim.world
//Parcel backup routines. Yay!
ParcelData[] parcels = new ParcelData[parcelManager.parcelList.Count];
int i;
for (i = 0; i < parcelManager.parcelList.Count; i++)
int i = 0;
foreach(OpenSim.RegionServer.world.Parcel parcel in parcelManager.parcelList.Values)
{
parcels[i] = parcelManager.parcelList[OpenSim.RegionServer.world.ParcelManager.START_PARCEL_LOCAL_ID + i].parcelData;
parcels[i] = parcel.parcelData;
i++;
}
localStorage.SaveParcels(parcels);
@@ -616,6 +617,7 @@ namespace OpenSim.world
agentClient.OnParcelPropertiesRequest += new OpenSim.RegionServer.world.ParcelPropertiesRequest(ParcelPropertiesRequest);
agentClient.OnParcelDivideRequest += new OpenSim.RegionServer.world.ParcelDivideRequest(ParcelDivideRequest);
agentClient.OnParcelJoinRequest+=new OpenSim.RegionServer.world.ParcelJoinRequest(ParcelJoinRequest);
Avatar newAvatar = null;
try
{