*Added new commands ('backup','show parcels','reset parcels')

*Added parcel join support
*Made parcel saving and loading much more efficient
*Fixed bug that would not allow joining of parcel locally in the viewer (gives an error before sending to server)
*Known Issue: Restoring parcels from storage is not working correctly. For now, do a 'reset parcels' to regenerate a standard parcel
This commit is contained in:
mingchen
2007-06-06 18:15:12 +00:00
parent ea79819575
commit 73a36680bd
12 changed files with 216 additions and 73 deletions

View File

@@ -71,7 +71,7 @@ namespace OpenSim.Storage.LocalStorageDb4o
public void StorePrim(PrimData prim)
{
IObjectSet result = db.Query(new UUIDQuery(prim.FullID));
IObjectSet result = db.Query(new UUIDPrimQuery(prim.FullID));
if(result.Count>0)
{
//prim already in storage
@@ -112,7 +112,7 @@ namespace OpenSim.Storage.LocalStorageDb4o
public void RemovePrim(LLUUID primID)
{
IObjectSet result = db.Query(new UUIDQuery(primID));
IObjectSet result = db.Query(new UUIDPrimQuery(primID));
if(result.Count>0)
{
PrimData found = (PrimData) result.Next();
@@ -133,7 +133,6 @@ namespace OpenSim.Storage.LocalStorageDb4o
public float[] LoadWorld()
{
OpenSim.Framework.Console.MainConsole.Instance.Verbose("LoadWorld() - Loading world....");
//World blank = new World();
float[] heightmap = null;
OpenSim.Framework.Console.MainConsole.Instance.Verbose("LoadWorld() - Looking for a heightmap in local DB");
IObjectSet world_result = db.Get(typeof(MapStorage));
@@ -144,21 +143,6 @@ namespace OpenSim.Storage.LocalStorageDb4o
//blank.LandMap = map.Map;
heightmap = map.Map;
}
else
{
/*
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("LoadWorld() - No heightmap found, generating new one");
HeightmapGenHills hills = new HeightmapGenHills();
// blank.LandMap = hills.GenerateHeightmap(200, 4.0f, 80.0f, false);
// heightmap = hills.GenerateHeightmap(200, 4.0f, 80.0f, false);
heightmap = new float[256, 256];
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("LoadWorld() - Saving heightmap to local database");
MapStorage map = new MapStorage();
map.Map = heightmap; //blank.LandMap;
db.Set(map);
db.Commit();
*/
}
return heightmap;
}
@@ -177,27 +161,77 @@ namespace OpenSim.Storage.LocalStorageDb4o
db.Commit();
}
public void SaveParcel(ParcelData parcel)
{
IObjectSet result = db.Query(new UUIDParcelQuery(parcel.globalID));
if (result.Count > 0)
{
//Old Parcel
ParcelData updateParcel = (ParcelData)result.Next();
updateParcel.AABBMax = parcel.AABBMax;
updateParcel.AABBMin = parcel.AABBMin;
updateParcel.area = parcel.area;
updateParcel.auctionID = parcel.auctionID;
updateParcel.authBuyerID = parcel.authBuyerID;
updateParcel.category = parcel.category;
updateParcel.claimDate = parcel.claimDate;
updateParcel.claimPrice = parcel.claimPrice;
updateParcel.groupID = parcel.groupID;
updateParcel.groupPrims = parcel.groupPrims;
updateParcel.isGroupOwned = parcel.isGroupOwned;
updateParcel.localID = parcel.localID;
updateParcel.ownerID = parcel.ownerID;
updateParcel.parcelBitmapByteArray = (byte[])parcel.parcelBitmapByteArray.Clone();
updateParcel.parcelDesc = parcel.parcelDesc;
updateParcel.parcelFlags = parcel.parcelFlags;
updateParcel.parcelName = parcel.parcelName;
updateParcel.parcelStatus = parcel.parcelStatus;
updateParcel.salePrice = parcel.salePrice;
db.Set(updateParcel);
}
else
{
db.Set(parcel);
}
db.Commit();
}
public void SaveParcels(ParcelData[] parcel_data)
{
MainConsole.Instance.Notice("Parcel Backup: Saving Parcels...");
IObjectSet result = db.Get(typeof(ParcelData));
foreach (ParcelData parcel in result)
{
db.Delete(parcel);
}
MainConsole.Instance.Notice("Parcel Backup: Removing old entries complete. Adding new entries.");
int i;
for (i = 0; i < parcel_data.GetLength(0); i++)
{
MainConsole.Instance.Notice("Adding : " + i + " - SAMPLE: " + parcel_data[i].parcelBitmapByteArray[0]);
db.Set(parcel_data[i]);
SaveParcel(parcel_data[i]);
}
db.Commit();
MainConsole.Instance.Notice("Parcel Backup: Parcel Save Complete");
}
public void RemoveParcel(ParcelData parcel)
{
IObjectSet result = db.Query(new UUIDParcelQuery(parcel.globalID));
if (result.Count > 0)
{
db.Delete(result[0]);
}
db.Commit();
}
public void RemoveAllParcels()
{
MainConsole.Instance.Notice("Parcel Backup: Removing all parcels...");
IObjectSet result = db.Get(typeof(ParcelData));
if (result.Count > 0)
{
foreach (ParcelData parcelData in result)
{
RemoveParcel(parcelData);
}
}
}
public void LoadParcels(ILocalStorageParcelReceiver recv)
{
MainConsole.Instance.Notice("Parcel Backup: Loading Parcels...");

View File

@@ -1,4 +1,4 @@
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<ProjectType>Local</ProjectType>
<ProductVersion>8.0.50727</ProductVersion>
@@ -6,7 +6,8 @@
<ProjectGuid>{E1B79ECF-0000-0000-0000-000000000000}</ProjectGuid>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ApplicationIcon></ApplicationIcon>
<ApplicationIcon>
</ApplicationIcon>
<AssemblyKeyContainerName>
</AssemblyKeyContainerName>
<AssemblyName>OpenSim.Storage.LocalStorageDb4o</AssemblyName>
@@ -15,9 +16,11 @@
<DefaultTargetSchema>IE50</DefaultTargetSchema>
<DelaySign>false</DelaySign>
<OutputType>Library</OutputType>
<AppDesignerFolder></AppDesignerFolder>
<AppDesignerFolder>
</AppDesignerFolder>
<RootNamespace>OpenSim.Storage.LocalStorageDb4o</RootNamespace>
<StartupObject></StartupObject>
<StartupObject>
</StartupObject>
<FileUpgradeFlags>
</FileUpgradeFlags>
</PropertyGroup>
@@ -28,7 +31,8 @@
<ConfigurationOverrideFile>
</ConfigurationOverrideFile>
<DefineConstants>TRACE;DEBUG</DefineConstants>
<DocumentationFile></DocumentationFile>
<DocumentationFile>
</DocumentationFile>
<DebugSymbols>True</DebugSymbols>
<FileAlignment>4096</FileAlignment>
<Optimize>False</Optimize>
@@ -37,7 +41,8 @@
<RemoveIntegerChecks>False</RemoveIntegerChecks>
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
<WarningLevel>4</WarningLevel>
<NoWarn></NoWarn>
<NoWarn>
</NoWarn>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
@@ -46,7 +51,8 @@
<ConfigurationOverrideFile>
</ConfigurationOverrideFile>
<DefineConstants>TRACE</DefineConstants>
<DocumentationFile></DocumentationFile>
<DocumentationFile>
</DocumentationFile>
<DebugSymbols>False</DebugSymbols>
<FileAlignment>4096</FileAlignment>
<Optimize>True</Optimize>
@@ -55,22 +61,23 @@
<RemoveIntegerChecks>False</RemoveIntegerChecks>
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
<WarningLevel>4</WarningLevel>
<NoWarn></NoWarn>
<NoWarn>
</NoWarn>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" >
<Reference Include="System">
<HintPath>System.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.Xml" >
<Reference Include="System.Xml">
<HintPath>System.Xml.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Db4objects.Db4o.dll" >
<Reference Include="Db4objects.Db4o.dll">
<HintPath>..\..\..\bin\Db4objects.Db4o.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="libsecondlife.dll" >
<Reference Include="libsecondlife.dll">
<HintPath>..\..\..\bin\libsecondlife.dll</HintPath>
<Private>False</Private>
</Reference>
@@ -80,26 +87,27 @@
<Name>OpenSim.Framework</Name>
<Project>{8ACA2445-0000-0000-0000-000000000000}</Project>
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
<Private>False</Private>
<Private>False</Private>
</ProjectReference>
<ProjectReference Include="..\..\..\Common\OpenSim.Framework.Console\OpenSim.Framework.Console.csproj">
<Name>OpenSim.Framework.Console</Name>
<Project>{A7CD0630-0000-0000-0000-000000000000}</Project>
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
<Private>False</Private>
<Private>False</Private>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Compile Include="AssemblyInfo.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Db4LocalStorage.cs">
<Compile Include="UUIDParcelQuery.cs" />
<Compile Include="UUIDPrimQuery.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="MapStorage.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="UUIDQuery.cs">
<Compile Include="Db4LocalStorage.cs">
<SubType>Code</SubType>
</Compile>
</ItemGroup>
@@ -110,4 +118,4 @@
<PostBuildEvent>
</PostBuildEvent>
</PropertyGroup>
</Project>
</Project>

View File

@@ -36,11 +36,11 @@ using OpenSim.Framework.Types;
namespace OpenSim.Storage.LocalStorageDb4o
{
public class UUIDQuery : Predicate
public class UUIDPrimQuery : Predicate
{
private LLUUID _findID;
public UUIDQuery(LLUUID find)
public UUIDPrimQuery(LLUUID find)
{
_findID = find;
}