*Added new commands ('backup','show parcels','reset parcels')

*Added parcel join support
*Made parcel saving and loading much more efficient
*Fixed bug that would not allow joining of parcel locally in the viewer (gives an error before sending to server)
*Known Issue: Restoring parcels from storage is not working correctly. For now, do a 'reset parcels' to regenerate a standard parcel
This commit is contained in:
mingchen
2007-06-06 18:15:12 +00:00
parent ea79819575
commit 73a36680bd
12 changed files with 216 additions and 73 deletions

View File

@@ -71,7 +71,7 @@ namespace OpenSim.Storage.LocalStorageDb4o
public void StorePrim(PrimData prim)
{
IObjectSet result = db.Query(new UUIDQuery(prim.FullID));
IObjectSet result = db.Query(new UUIDPrimQuery(prim.FullID));
if(result.Count>0)
{
//prim already in storage
@@ -112,7 +112,7 @@ namespace OpenSim.Storage.LocalStorageDb4o
public void RemovePrim(LLUUID primID)
{
IObjectSet result = db.Query(new UUIDQuery(primID));
IObjectSet result = db.Query(new UUIDPrimQuery(primID));
if(result.Count>0)
{
PrimData found = (PrimData) result.Next();
@@ -133,7 +133,6 @@ namespace OpenSim.Storage.LocalStorageDb4o
public float[] LoadWorld()
{
OpenSim.Framework.Console.MainConsole.Instance.Verbose("LoadWorld() - Loading world....");
//World blank = new World();
float[] heightmap = null;
OpenSim.Framework.Console.MainConsole.Instance.Verbose("LoadWorld() - Looking for a heightmap in local DB");
IObjectSet world_result = db.Get(typeof(MapStorage));
@@ -144,21 +143,6 @@ namespace OpenSim.Storage.LocalStorageDb4o
//blank.LandMap = map.Map;
heightmap = map.Map;
}
else
{
/*
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("LoadWorld() - No heightmap found, generating new one");
HeightmapGenHills hills = new HeightmapGenHills();
// blank.LandMap = hills.GenerateHeightmap(200, 4.0f, 80.0f, false);
// heightmap = hills.GenerateHeightmap(200, 4.0f, 80.0f, false);
heightmap = new float[256, 256];
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("LoadWorld() - Saving heightmap to local database");
MapStorage map = new MapStorage();
map.Map = heightmap; //blank.LandMap;
db.Set(map);
db.Commit();
*/
}
return heightmap;
}
@@ -177,27 +161,77 @@ namespace OpenSim.Storage.LocalStorageDb4o
db.Commit();
}
public void SaveParcel(ParcelData parcel)
{
IObjectSet result = db.Query(new UUIDParcelQuery(parcel.globalID));
if (result.Count > 0)
{
//Old Parcel
ParcelData updateParcel = (ParcelData)result.Next();
updateParcel.AABBMax = parcel.AABBMax;
updateParcel.AABBMin = parcel.AABBMin;
updateParcel.area = parcel.area;
updateParcel.auctionID = parcel.auctionID;
updateParcel.authBuyerID = parcel.authBuyerID;
updateParcel.category = parcel.category;
updateParcel.claimDate = parcel.claimDate;
updateParcel.claimPrice = parcel.claimPrice;
updateParcel.groupID = parcel.groupID;
updateParcel.groupPrims = parcel.groupPrims;
updateParcel.isGroupOwned = parcel.isGroupOwned;
updateParcel.localID = parcel.localID;
updateParcel.ownerID = parcel.ownerID;
updateParcel.parcelBitmapByteArray = (byte[])parcel.parcelBitmapByteArray.Clone();
updateParcel.parcelDesc = parcel.parcelDesc;
updateParcel.parcelFlags = parcel.parcelFlags;
updateParcel.parcelName = parcel.parcelName;
updateParcel.parcelStatus = parcel.parcelStatus;
updateParcel.salePrice = parcel.salePrice;
db.Set(updateParcel);
}
else
{
db.Set(parcel);
}
db.Commit();
}
public void SaveParcels(ParcelData[] parcel_data)
{
MainConsole.Instance.Notice("Parcel Backup: Saving Parcels...");
IObjectSet result = db.Get(typeof(ParcelData));
foreach (ParcelData parcel in result)
{
db.Delete(parcel);
}
MainConsole.Instance.Notice("Parcel Backup: Removing old entries complete. Adding new entries.");
int i;
for (i = 0; i < parcel_data.GetLength(0); i++)
{
MainConsole.Instance.Notice("Adding : " + i + " - SAMPLE: " + parcel_data[i].parcelBitmapByteArray[0]);
db.Set(parcel_data[i]);
SaveParcel(parcel_data[i]);
}
db.Commit();
MainConsole.Instance.Notice("Parcel Backup: Parcel Save Complete");
}
public void RemoveParcel(ParcelData parcel)
{
IObjectSet result = db.Query(new UUIDParcelQuery(parcel.globalID));
if (result.Count > 0)
{
db.Delete(result[0]);
}
db.Commit();
}
public void RemoveAllParcels()
{
MainConsole.Instance.Notice("Parcel Backup: Removing all parcels...");
IObjectSet result = db.Get(typeof(ParcelData));
if (result.Count > 0)
{
foreach (ParcelData parcelData in result)
{
RemoveParcel(parcelData);
}
}
}
public void LoadParcels(ILocalStorageParcelReceiver recv)
{
MainConsole.Instance.Notice("Parcel Backup: Loading Parcels...");