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mantis 6702: fix collisions lldetectedlinknumber also on Yengine
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@@ -231,13 +231,7 @@ namespace OpenSim.Region.ScriptEngine.Yengine
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det[i++] = d;
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d.Key = detobj.keyUUID;
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d.Populate(this.World);
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/* not done by XEngine...
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d.Position = detobj.posVector;
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d.Rotation = detobj.rotQuat;
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d.Velocity = detobj.velVector;
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... */
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d.Populate(World, detobj);
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}
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this.PostObjectEvent(localID, new EventParams(
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