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synced 2026-08-12 04:05:42 +08:00
varregion: plug in TerrainData class and modify TerrainModule and LLClientView to use same. This passes a terrain info class around rather than passing a one dimensional array thus allowing variable regions. Update the database storage for variable region sizes. This should be downward compatible (same format for 256x256 regions).
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@@ -49,6 +49,7 @@ namespace OpenSim.Data.MSSQL
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// private static FileSystemDataStore Instance = new FileSystemDataStore();
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private static readonly ILog _Log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private static string LogHeader = "[REGION DB MSSQL]";
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/// <summary>
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/// The database manager
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@@ -569,15 +570,19 @@ ELSE
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return terrain;
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}
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// Legacy entry point for when terrain was always a 256x256 hieghtmap
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public void StoreTerrain(double[,] ter, UUID regionID)
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{
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StoreTerrain(new HeightmapTerrainData(ter), regionID);
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}
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/// <summary>
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/// Stores the terrain map to DB.
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/// </summary>
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/// <param name="terrain">terrain map data.</param>
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/// <param name="regionID">regionID.</param>
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public void StoreTerrain(double[,] terrain, UUID regionID)
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public void StoreTerrain(TerrainData terrData, UUID regionID)
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{
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int revision = (int)DBTerrainRevision.Legacy256;
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//Delete old terrain map
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string sql = "delete from terrain where RegionUUID=@RegionUUID";
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using (SqlConnection conn = new SqlConnection(m_connectionString))
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@@ -590,17 +595,21 @@ ELSE
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sql = "insert into terrain(RegionUUID, Revision, Heightfield) values(@RegionUUID, @Revision, @Heightfield)";
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int terrainDBRevision;
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Array terrainDBblob;
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terrData.GetDatabaseBlob(out terrainDBRevision, out terrainDBblob);
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using (SqlConnection conn = new SqlConnection(m_connectionString))
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using (SqlCommand cmd = new SqlCommand(sql, conn))
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{
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cmd.Parameters.Add(_Database.CreateParameter("@RegionUUID", regionID));
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cmd.Parameters.Add(_Database.CreateParameter("@Revision", revision));
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cmd.Parameters.Add(_Database.CreateParameter("@Heightfield", serializeTerrain(terrain)));
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cmd.Parameters.Add(_Database.CreateParameter("@Revision", terrainDBRevision));
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cmd.Parameters.Add(_Database.CreateParameter("@Heightfield", terrainDBblob));
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conn.Open();
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cmd.ExecuteNonQuery();
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}
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_Log.Info("[REGION DB]: Stored terrain revision r " + revision);
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_Log.InfoFormat("{0} Stored terrain revision r={1}", LogHeader, terrainDBRevision);
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}
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/// <summary>
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@@ -1344,30 +1353,6 @@ VALUES
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#region Private Methods
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/// <summary>
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/// Serializes the terrain data for storage in DB.
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/// </summary>
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/// <param name="val">terrain data</param>
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/// <returns></returns>
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private static Array serializeTerrain(double[,] val)
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{
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MemoryStream str = new MemoryStream(((int)Constants.RegionSize * (int)Constants.RegionSize) * sizeof(double));
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BinaryWriter bw = new BinaryWriter(str);
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// TODO: COMPATIBILITY - Add byte-order conversions
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for (int x = 0; x < (int)Constants.RegionSize; x++)
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for (int y = 0; y < (int)Constants.RegionSize; y++)
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{
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double height = val[x, y];
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if (height == 0.0)
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height = double.Epsilon;
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bw.Write(height);
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}
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return str.ToArray();
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}
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/// <summary>
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/// Stores new regionsettings.
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/// </summary>
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@@ -48,6 +48,7 @@ namespace OpenSim.Data.MySQL
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public class MySQLSimulationData : ISimulationDataStore
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private static string LogHeader = "[REGION DB MYSQL]";
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private string m_connectionString;
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private object m_dbLock = new object();
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@@ -91,7 +92,7 @@ namespace OpenSim.Data.MySQL
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}
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catch (Exception e)
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{
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m_log.Error("[REGION DB]: MySQL error in ExecuteReader: " + e.Message);
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m_log.ErrorFormat("{0} MySQL error in ExecuteReader: {1}", LogHeader, e);
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throw;
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}
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@@ -572,11 +573,14 @@ namespace OpenSim.Data.MySQL
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}
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}
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// Legacy entry point for when terrain was always a 256x256 hieghtmap
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public void StoreTerrain(double[,] ter, UUID regionID)
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{
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m_log.Info("[REGION DB]: Storing terrain");
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int revision = (int)DBTerrainRevision.Legacy256;
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StoreTerrain(new HeightmapTerrainData(ter), regionID);
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}
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public void StoreTerrain(TerrainData terrData, UUID regionID)
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{
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lock (m_dbLock)
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{
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using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
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@@ -590,11 +594,18 @@ namespace OpenSim.Data.MySQL
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ExecuteNonQuery(cmd);
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int terrainDBRevision;
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Array terrainDBblob;
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terrData.GetDatabaseBlob(out terrainDBRevision, out terrainDBblob);
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m_log.InfoFormat("{0} Storing terrain. X={1}, Y={2}, rev={3}",
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LogHeader, terrData.SizeX, terrData.SizeY, terrainDBRevision);
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cmd.CommandText = "insert into terrain (RegionUUID, Revision, Heightfield)"
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+ "values (?RegionUUID, ?Revision, ?Heightfield)";
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cmd.Parameters.AddWithValue("Revision", revision);
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cmd.Parameters.AddWithValue("Heightfield", SerializeTerrain(ter));
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cmd.Parameters.AddWithValue("Revision", terrainDBRevision);
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cmd.Parameters.AddWithValue("Heightfield", terrainDBblob);
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ExecuteNonQuery(cmd);
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}
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@@ -1525,30 +1536,6 @@ namespace OpenSim.Data.MySQL
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return entry;
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="val"></param>
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/// <returns></returns>
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private static Array SerializeTerrain(double[,] val)
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{
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MemoryStream str = new MemoryStream(((int)Constants.RegionSize * (int)Constants.RegionSize) *sizeof (double));
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BinaryWriter bw = new BinaryWriter(str);
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// TODO: COMPATIBILITY - Add byte-order conversions
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for (int x = 0; x < (int)Constants.RegionSize; x++)
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for (int y = 0; y < (int)Constants.RegionSize; y++)
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{
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double height = val[x, y];
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if (height == 0.0)
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height = double.Epsilon;
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bw.Write(height);
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}
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return str.ToArray();
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}
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/// <summary>
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/// Fill the prim command with prim values
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/// </summary>
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@@ -51,6 +51,7 @@ namespace OpenSim.Data.SQLite
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public class SQLiteSimulationData : ISimulationDataStore
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private static readonly string LogHeader = "[REGION DB SQLLITE]";
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private const string primSelect = "select * from prims";
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private const string shapeSelect = "select * from primshapes";
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@@ -819,17 +820,21 @@ namespace OpenSim.Data.SQLite
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prim.Inventory.RestoreInventoryItems(inventory);
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}
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// Legacy entry point for when terrain was always a 256x256 hieghtmap
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public void StoreTerrain(double[,] ter, UUID regionID)
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{
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StoreTerrain(new HeightmapTerrainData(ter), regionID);
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}
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/// <summary>
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/// Store a terrain revision in region storage
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/// </summary>
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/// <param name="ter">terrain heightfield</param>
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/// <param name="regionID">region UUID</param>
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public void StoreTerrain(double[,] ter, UUID regionID)
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public void StoreTerrain(TerrainData terrData, UUID regionID)
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{
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lock (ds)
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{
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int revision = (int)DBTerrainRevision.Legacy256;
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using (
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SqliteCommand cmd = new SqliteCommand("delete from terrain where RegionUUID=:RegionUUID", m_conn))
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{
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@@ -839,15 +844,20 @@ namespace OpenSim.Data.SQLite
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// the following is an work around for .NET. The perf
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// issues associated with it aren't as bad as you think.
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m_log.Debug("[SQLITE REGION DB]: Storing terrain revision r" + revision.ToString());
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String sql = "insert into terrain(RegionUUID, Revision, Heightfield)" +
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" values(:RegionUUID, :Revision, :Heightfield)";
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int terrainDBRevision;
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Array terrainDBblob;
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terrData.GetDatabaseBlob(out terrainDBRevision, out terrainDBblob);
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m_log.DebugFormat("{0} Storing terrain revision r {1}", LogHeader, terrainDBRevision);
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using (SqliteCommand cmd = new SqliteCommand(sql, m_conn))
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{
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cmd.Parameters.Add(new SqliteParameter(":RegionUUID", regionID.ToString()));
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cmd.Parameters.Add(new SqliteParameter(":Revision", revision));
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cmd.Parameters.Add(new SqliteParameter(":Heightfield", serializeTerrain(ter)));
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cmd.Parameters.Add(new SqliteParameter(":Revision", terrainDBRevision));
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cmd.Parameters.Add(new SqliteParameter(":Heightfield", terrainDBblob));
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cmd.ExecuteNonQuery();
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}
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}
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@@ -2006,24 +2016,6 @@ namespace OpenSim.Data.SQLite
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return entry;
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="val"></param>
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/// <returns></returns>
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private static Array serializeTerrain(double[,] val)
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{
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MemoryStream str = new MemoryStream(((int)Constants.RegionSize * (int)Constants.RegionSize) * sizeof(double));
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BinaryWriter bw = new BinaryWriter(str);
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// TODO: COMPATIBILITY - Add byte-order conversions
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for (int x = 0; x < (int)Constants.RegionSize; x++)
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for (int y = 0; y < (int)Constants.RegionSize; y++)
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bw.Write(val[x, y]);
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return str.ToArray();
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}
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// private void fillTerrainRow(DataRow row, UUID regionUUID, int rev, double[,] val)
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// {
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// row["RegionUUID"] = regionUUID;
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