diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 847004db86..a8b04c3304 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs @@ -2410,7 +2410,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api // objects rezzed with this method are die_at_edge by default. new_group.RootPart.SetDieAtEdge(true); - m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams( + m_ScriptEngine.PostObjectEvent(m_host.LocalId, new EventParams( "object_rez", new Object[] { new LSL_String( new_group.RootPart.UUID.ToString()) },