Implements LSL function llDialog().

The ScriptDialogReply packet handler is a bit of a hack job. It is currently handled similar to ChatFromViewer, which will trigger the listen() event, however this is not exactly how LL's implementation works and will/can be fixed up later.
This commit is contained in:
alondria
2008-02-02 22:53:01 +00:00
parent 0ea708c133
commit 742ed9537d
5 changed files with 62 additions and 2 deletions

View File

@@ -609,6 +609,7 @@ namespace OpenSim.Framework
void SendAgentAlertMessage(string message, bool modal);
void SendLoadURL(string objectname, LLUUID objectID, LLUUID ownerID, bool groupOwned, string message, string url);
void SendDialog(string objectname, LLUUID objectID, LLUUID ownerID, string msg, LLUUID textureID, int ch, string[] buttonlabels);
bool AddMoney(int debit);
void SendSunPos(LLVector3 sunPos, LLVector3 sunVel);