Implements LSL function llDialog().

The ScriptDialogReply packet handler is a bit of a hack job. It is currently handled similar to ChatFromViewer, which will trigger the listen() event, however this is not exactly how LL's implementation works and will/can be fixed up later.
This commit is contained in:
alondria
2008-02-02 22:53:01 +00:00
parent 0ea708c133
commit 742ed9537d
5 changed files with 62 additions and 2 deletions

View File

@@ -320,6 +320,10 @@ namespace SimpleApp
{
}
public virtual void SendDialog(string objectname, LLUUID objectID, LLUUID ownerID, string msg, LLUUID textureID, int ch, string[] buttonlabels)
{
}
public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID,
PrimitiveBaseShape primShape, LLVector3 pos, uint flags,
LLUUID objectID, LLUUID ownerID, string text, byte[] color,