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* Put in some infrastructure to allow tweaking of packet queue throttle values for the total throttle (the one that throttles all packet output)
* Not complete yet
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@@ -219,12 +219,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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// Constructors
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//
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public LLPacketHandler(IClientAPI client, LLPacketServer server)
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public LLPacketHandler(IClientAPI client, LLPacketServer server, ClientStackUserSettings userSettings)
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{
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m_Client = client;
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m_PacketServer = server;
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m_PacketQueue = new LLPacketQueue(client.AgentId);
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m_PacketQueue = new LLPacketQueue(client.AgentId, userSettings);
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m_AckTimer.Elapsed += AckTimerElapsed;
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m_AckTimer.Start();
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