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TEST MESS* reduce animation packets send. Added onchangeanim event with parameters to define if to add or remove, and if to send anims pack on that evocation, etc
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@@ -70,6 +70,8 @@ namespace OpenSim.Framework
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public delegate void StopAnim(IClientAPI remoteClient, UUID animID);
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public delegate void ChangeAnim(UUID animID, bool addOrRemove, bool sendPack);
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public delegate void LinkObjects(IClientAPI remoteClient, uint parent, List<uint> children);
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public delegate void DelinkObjects(List<uint> primIds, IClientAPI client);
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@@ -791,6 +793,7 @@ namespace OpenSim.Framework
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event ObjectDrop OnObjectDrop;
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event StartAnim OnStartAnim;
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event StopAnim OnStopAnim;
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event ChangeAnim OnChangeAnim;
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event LinkObjects OnLinkObjects;
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event DelinkObjects OnDelinkObjects;
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event RequestMapBlocks OnRequestMapBlocks;
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