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This cleans up versioning. Specifically:
- It establishes 4 digits for opensim versions - It uses the same number between opensim releases and mono addins versions It also eliminates the last addin.xml files that were still there, for consistency.
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@@ -1,6 +1,7 @@
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using Mono.Addins;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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@@ -31,3 +32,5 @@ using System.Runtime.InteropServices;
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//
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[assembly: AssemblyVersion("0.8.1.*")]
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[assembly: Addin("OpenSim.Region.ScriptEngine.XEngine", OpenSim.VersionInfo.VERSION_NUMBER)]
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[assembly: AddinDependency("OpenSim.Region.Framework", OpenSim.VersionInfo.VERSION_NUMBER)]
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@@ -1,13 +0,0 @@
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<Addin id="OpenSim.Region.ScriptEngine.XEngine" version="0.2">
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<Runtime>
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<Import assembly="OpenSim.Region.ScriptEngine.XEngine.dll"/>
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</Runtime>
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<Dependencies>
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<Addin id="OpenSim" version="0.8.1" />
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</Dependencies>
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<Extension path = "/OpenSim/RegionModules">
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<RegionModule id="XEngine" type="OpenSim.Region.ScriptEngine.XEngine.XEngine" />
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</Extension>
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</Addin>
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@@ -42,6 +42,7 @@ using OpenMetaverse.StructuredData;
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using log4net;
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using Nini.Config;
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using Amib.Threading;
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using Mono.Addins;
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using OpenSim.Framework;
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using OpenSim.Framework.Console;
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using OpenSim.Region.Framework.Scenes;
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@@ -60,6 +61,7 @@ using ScriptCompileQueue = OpenSim.Framework.LocklessQueue<object[]>;
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namespace OpenSim.Region.ScriptEngine.XEngine
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{
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[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "XEngine")]
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public class XEngine : INonSharedRegionModule, IScriptModule, IScriptEngine
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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