remove a unnecessary scripts constants file

This commit is contained in:
UbitUmarov
2018-10-25 02:06:44 +01:00
parent 82a0fa7dfe
commit 7479638e88
7 changed files with 75 additions and 104 deletions

View File

@@ -40,7 +40,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
{
public interface ICM_Api
{
string cmDetectedCountry(int num);
string cmGetAgentCountry(key key);
key cmDetectedCountry(int detectedNumber);
string cmGetAgentCountry(key agentId);
}
}

View File

@@ -43,7 +43,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
// Windlight Functions
LSL_List lsGetWindlightScene(LSL_List rules);
int lsSetWindlightScene(LSL_List rules);
int lsSetWindlightSceneTargeted(LSL_List rules, key target);
int lsSetWindlightSceneTargeted(LSL_List rules, key targetId);
void lsClearWindlightScene();
}
}

View File

@@ -133,6 +133,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
LSL_Float osTerrainGetHeight(int x, int y); // Deprecated
LSL_Integer osSetTerrainHeight(int x, int y, double val);
LSL_Integer osTerrainSetHeight(int x, int y, double val); //Deprecated
//ApiDesc Send terrain to all agents
void osTerrainFlush();
int osRegionRestart(double seconds);