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last round of warning squashing. calling it a day now.
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@@ -125,7 +125,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
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}
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}
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private ScriptEngine lastScriptEngine; // Keep track of what ScriptEngine instance we are at so we can give exception
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// private ScriptEngine lastScriptEngine; // Keep track of what ScriptEngine instance we are at so we can give exception
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/// <summary>
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/// A thread should run in this loop and check all running scripts
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/// </summary>
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@@ -171,7 +171,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
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//{
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foreach (ScriptEngine m_ScriptEngine in new ArrayList(ScriptEngine.ScriptEngines))
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{
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lastScriptEngine = m_ScriptEngine;
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// lastScriptEngine = m_ScriptEngine;
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// Re-reading config every x seconds
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if (MaintenanceLoopTicks_Other_Count >= MaintenanceLoopTicks_Other)
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{
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