Change "help" to display categories/module list then "help <category/module>" to display commands in a category.

This is to deal with the hundred lines of command splurge when one previously typed "help"
Modelled somewhat on the mysql console
One can still type help <command> to get per command help at any point.
Categories capitalized to avoid conflict with the all-lowercase commands (except for commander system, as of yet).
Does not affect command parsing or any other aspects of the console apart from the help system.
Backwards compatible with existing modules.
This commit is contained in:
Justin Clark-Casey (justincc)
2012-03-08 01:51:37 +00:00
parent 6bdea15ecf
commit 749c3fef8a
35 changed files with 316 additions and 192 deletions

View File

@@ -78,45 +78,45 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
m_scene = scene;
m_console = MainConsole.Instance;
m_console.Commands.AddCommand("region", false, "delete object owner",
m_console.Commands.AddCommand("Regions", false, "delete object owner",
"delete object owner <UUID>",
"Delete a scene object by owner", HandleDeleteObject);
m_console.Commands.AddCommand("region", false, "delete object creator",
m_console.Commands.AddCommand("Regions", false, "delete object creator",
"delete object creator <UUID>",
"Delete a scene object by creator", HandleDeleteObject);
m_console.Commands.AddCommand("region", false, "delete object uuid",
m_console.Commands.AddCommand("Regions", false, "delete object uuid",
"delete object uuid <UUID>",
"Delete a scene object by uuid", HandleDeleteObject);
m_console.Commands.AddCommand("region", false, "delete object name",
m_console.Commands.AddCommand("Regions", false, "delete object name",
"delete object name <name>",
"Delete a scene object by name", HandleDeleteObject);
m_console.Commands.AddCommand("region", false, "delete object outside",
m_console.Commands.AddCommand("Regions", false, "delete object outside",
"delete object outside",
"Delete all scene objects outside region boundaries", HandleDeleteObject);
m_console.Commands.AddCommand(
"region",
"Regions",
false,
"show object uuid",
"show object uuid <UUID>",
"Show details of a scene object with the given UUID", HandleShowObjectByUuid);
m_console.Commands.AddCommand(
"region",
"Regions",
false,
"show object name",
"show object name <name>",
"Show details of scene objects with the given name", HandleShowObjectByName);
m_console.Commands.AddCommand(
"region",
"Regions",
false,
"show part uuid",
"show part uuid <UUID>",
"Show details of a scene object parts with the given UUID", HandleShowPartByUuid);
m_console.Commands.AddCommand(
"region",
"Regions",
false,
"show part name",
"show part name <name>",