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One more bug fix concerning library items that weren't being copied to user's inventory. Also commented verbose debug message.
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@@ -5982,7 +5982,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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AvatarWearingArgs wearingArgs = new AvatarWearingArgs();
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for (int i = 0; i < nowWearing.WearableData.Length; i++)
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{
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m_log.DebugFormat("[XXX]: Wearable type {0} item {1}", nowWearing.WearableData[i].WearableType, nowWearing.WearableData[i].ItemID);
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//m_log.DebugFormat("[XXX]: Wearable type {0} item {1}", nowWearing.WearableData[i].WearableType, nowWearing.WearableData[i].ItemID);
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AvatarWearingArgs.Wearable wearable =
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new AvatarWearingArgs.Wearable(nowWearing.WearableData[i].ItemID,
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nowWearing.WearableData[i].WearableType);
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