One more bug fix concerning library items that weren't being copied to user's inventory. Also commented verbose debug message.

This commit is contained in:
Diva Canto
2011-05-06 09:56:27 -07:00
parent 50c0069f7d
commit 74e981e796
2 changed files with 2 additions and 2 deletions

View File

@@ -713,7 +713,7 @@ namespace OpenSim.Region.Framework.Scenes
newName = item.Name;
}
if (remoteClient.AgentId == oldAgentID)
if (remoteClient.AgentId == oldAgentID || (LibraryService != null && LibraryService.LibraryRootFolder != null && oldAgentID == LibraryService.LibraryRootFolder.Owner))
{
CreateNewInventoryItem(
remoteClient, item.CreatorId, item.CreatorData, newFolderID, newName, item.Flags, callbackID, asset, (sbyte)item.InvType,