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EXPERIMENTAL: Early commit of new Script Engine Component System
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using System;
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using System.Collections.Generic;
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using System.Text;
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using OpenSim.ApplicationPlugins.ScriptEngine.Components;
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namespace OpenSim.ScriptEngine.Components.DotNetEngine.Commands_LSL
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{
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public class Commands_LSL : CommandBase
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{
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public override void Start()
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{
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}
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public override void Close()
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{
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}
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}
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}
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