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* Make a step on removing direct access to TaskInventoryDictionary from other packages
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@@ -44,36 +44,21 @@ namespace OpenSim.Region.Environment.Scenes
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///
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/// This is not a finished 1.0 candidate interface
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public interface IEntityInventory
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{
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/// <value>
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/// Inventory serial number
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/// </value>
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// uint Serial
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// {
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// get;
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// set;
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// }
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/// <value>
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/// Raw inventory data
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/// </value>
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TaskInventoryDictionary Items
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{
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get;
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set;
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}
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{
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/// <summary>
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/// Force the task inventory of this prim to persist at the next update sweep
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/// </summary>
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void ForceInventoryPersistence();
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/// <summary>
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/// Reset UUIDs for all the items in the prim's inventory. This involves either generating
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/// Reset UUIDs for all the items in the prim's inventory.
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/// </summary>
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///
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/// This involves either generating
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/// new ones or setting existing UUIDs to the correct parent UUIDs.
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///
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/// If this method is called and there are inventory items, then we regard the inventory as having changed.
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/// </summary>
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///
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/// <param name="linkNum">Link number for the part</param>
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void ResetInventoryIDs();
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